
Morphine Administered
Published
Game runs perfectly smooth. Now slowdowns, stuttering screen problems or audio issues.
Since the 64-bit update on November 25th, the game stopped working with the standart Steam configuration. You need to "force the use of a specific Steam Play configuration" (game properties > general), set it to Proton 4.11-9 and reboot your system.
Game runs just as good as it did on windows.
Not frequent and very mild crackling sound. Didn't notice if it went away or I got used to it considering it was barely noticeable.
"PROTON_NO_ESYNC=1" fixed it.
Huge frame drops and low framerate in general.
I had poor performance, but it doesn't mean everyone will have the same problem as bad as I did. As I said, this game is poorly optimized and the framerate inconsistent, but someone with a good enough PC may get good results.
If you "fix" it (can't make a miracle, the PC port is poorly optimized) with the mentioned launch options, it's playable.
In my previous report I didn't use D9VK. That makes ALL the difference when it comes to performance.
As stated previously, "PROTON_NO_ESYNC=1" completely fixes it.
Before D9VK I had HUGE performance issues. The difference now is night and day.
I messed around with settings/launch options and for me it works best with D9VK, ACO (Steam AMD Compiler) and ESYNC disabled (actually this last one is a must, sound is missing for most of the time, and totally messed up whenever it decides to appear).
With the 5.21 release, the game closes immediately after you launch it (Januaryr 13th 2020). Setting 'vid_level=1' on 'svencoop.conf' solves the problem (at least it did for me and other people on Steam discussions).
The game runs natively on Linux, as previously mentioned, and it runs perfectly, but it's not mentioned in the store page.
If you have a gamepad connected (360 controller in my case), the game doesn't let you move properly (you can barely move at all) with your keyboard. Disconnecting the controller doesn't help. You have to set "bUse Joystick=0" on "Oblivion_default.ini" on the game folder. Again, the problem also happens on Windows, so not a Proton issue.
Whenever there's too much particles (effects, fog, etc) the framerate dips. Otherwise, it stays consistently at hundreds of FPS. That's a problem that happens on Windows, so not a Proton issue.
So far (6.7 hours) the game didn't crash on me one single time. No glitches or bugs yet. Seems very stable.