
Slice the Idiot
Published
Half-Life 2: VR Mod
Game does not initialize vr on WiVRn
Tinker Steps:Set launch options
PRESSURE_VESSEL_FILESYSTEMS_RW=$XDG_RUNTIME_DIR/wivrn/comp_ipc:/var/lib/flatpak/app/io.github.wivrn.wivrn %command%
Installs:Yes
Opens:No
Unplayable due to incompatibility with OpenComposite
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Ultimate Chicken Horse
Tinker Steps:Custom Proton: switched to Proton 9.0.4
Input:Inaccuracy, Other
run and dance buttons were weirdly switched on native, fixed by switching to proton
Custom Proton: switched to Proton 9.0.4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Custom Proton: switched to Proton 9.0.4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Vertigo 2
On the nightly build of ALVR, there is alot of jitter at times, but the main game seems to be playable at least.
Graphics:Other
heavy jittering on ALVR on the title screen and custom levels, works fine everywhere else though
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz
Proton 9.0-4
Distro:Arch Linux
Kernel:6.12.4-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 565.77
GPU:NVIDIA GeForce GTX 1650
CPU:Intel Core i5-10400F @ 2.90GHz