
Mr. Buolldops
Published
Once I fixed the display issue, have had zero issues. It's still Overwatch 2 though, so you know, enjoy at your own risk.
Odd stuttering between what seemed like every frame (2K 170Hz monitor) not traceable by DXVK timeframes graph in mangohud. Everything was reporting that all should be good, surely my eyes had to be wrong.
Solution: In the KDE display configuration for my monitor, I set 'Adaptive sync' from 'Automatic' to 'Never'. Solved the issue immediately. (I had been tring other users posts for arguments, proton version, etc, and nothing was fixing it).
Needed the latest GE proton version, other than fixing the display, no real tinkering.
Install Battle.net from Lutris, install Lutris Wine version of Overwatch 2 (not full install, just shader cache, and install Overwatch 2 from Battle.net afterwards). Use Wine Runner, in Runner Options change to WineHQ Staging (9.21) and dxvk-2.5.1 (can be gotten in ProtonPlus for Lutris). All other runner options can remain default.
Use the Lutris version. The steam version craps frames after about 2 and half games. After launching from Lutris, allow "Compiling Shaders..." (bottom left) to complete or just suffer a couple rounds of unstable frame rates,
I have Steam compatibility defaulted to GE-Proton9-20, no actual tinkering was needed here. Installed and launched perfectly.