
Don Kale
Published
Gunman Clive 2
Unplayable as intended for the Shader error at startup/missing skeletal animations.
Graphics:Other
All living models (player and enemies) stays stuck in a T-pose, i.e no skeletal animation.
Instability:Not Listed
Throws a Shader error at startup
Proton 9.0-2
Distro:Garuda Linux Bird of Prey
Kernel:6.9.4-1-cachyos-bore
RAM:32 GB
GPU Driver:4.6 Mesa 24.1.1-arch1.1
GPU:AMD Radeon RX 7600 XT (radeonsi, navi33, LLVM 17.0.6, DRM 3.57, 6.9.4-1-cachyos-bore)
CPU:11th Gen Intel Core i5-11400F @ 2.60GHz
Proton 9.0-2
Distro:Garuda Linux Bird of Prey
Kernel:6.9.4-1-cachyos-bore
RAM:32 GB
GPU Driver:4.6 Mesa 24.1.1-arch1.1
GPU:AMD Radeon RX 7600 XT (radeonsi, navi33, LLVM 17.0.6, DRM 3.57, 6.9.4-1-cachyos-bore)
CPU:11th Gen Intel Core i5-11400F @ 2.60GHz
Multiwinia
Requires Proton override (tested with v9), won't work properly with Linux native.
With native Linux support will fumble monitor detection, require a tty session if you have the unfortunate idea to ALT+TAB, or outright crash if you change video mode to windowed.
Proton 9.0-2
Distro:Garuda Linux Bird of Prey
Kernel:6.9.4-1-cachyos-bore
RAM:32 GB
GPU Driver:4.6 Mesa 24.1.1-arch1.1
GPU:AMD Radeon RX 7600 XT (radeonsi, navi33, LLVM 17.0.6, DRM 3.57, 6.9.4-1-cachyos-bore)
CPU:11th Gen Intel Core i5-11400F @ 2.60GHz
Proton 9.0-2
Distro:Garuda Linux Bird of Prey
Kernel:6.9.4-1-cachyos-bore
RAM:32 GB
GPU Driver:4.6 Mesa 24.1.1-arch1.1
GPU:AMD Radeon RX 7600 XT (radeonsi, navi33, LLVM 17.0.6, DRM 3.57, 6.9.4-1-cachyos-bore)
CPU:11th Gen Intel Core i5-11400F @ 2.60GHz