
CobaltCause
Published
VKD3D_CONFIG=dxr,dxr11 RADV_PERFTEST=rt gamemoderun mangohud %command%
Audio doesn't play (other than in the intro movies) when my audio interface is using a certain profile with Pipewire/wireplumber. But, changing the profile via pavucontrol
fixed it. I've never had this problem with any other program.
I don't use WASD and occasionally my custom "strafe right" key would stop doing anything. Sometimes restarting the game would fix it, sometimes it wouldn't. I don't see any potential correlations with anything. Weirdly, even while my custom bind wasn't working, restoring the default and using that key worked fine, but rebinding it back to what I want broke it again. The key definitely isn't the problem, as I could input the key into other programs while the game was ignoring its inputs. Didn't test this on Windows, so this issue might be present on both platforms.
Despite my configuration options and launching in DX12 mode, it seems RT is unavailable as I don't see any options for it in the settings. The stuttering other people (and myself, actually) were running into in the demo seems to be gone in the full game, which is nice.
VKD3D_CONFIG=dxr,dxr11 VKD3D_FEATURE_LEVEL=12_2 RADV_PERFTEST=rt gamemoderun mangohud %command%
- Worse ray tracing performance than on Windows 11
- Massively worse load times than on Windows 11
Game occasionally crashes at the start of a match when drawing the HUD for the first time
Game doesn't start at all unless x64/d3d12.dll
is copied from the artifacts here and pasted next to HaloInfinite.exe