
Zoio The Green Eye
Published
Blender
Tinker Steps:Launcher: Appimage Binary
Performance:Significant Performance Problems
Slow Cycles Render, because doesn't support HIP natively.
Would be nice if Valve or AMD work on HIPĀ® for SteamDeck to enable hardware acelerated Cycles Render Engine!
Native
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Native
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
GRID 2
Launch Flags:Disable Esync
Customizations:
Need to install a Crack from specified here https://www.youtube.com/watch?v=JwcBWvGjEWI since DRM is the reason the game can't start normally. And put this on Initialization Options: PROTON_NO_ESYNC=1 %command%
Proton 5.0-10
Distro:Ubuntu 20.10
Kernel:5.8.0-29-generic
RAM:32 GB
GPU Driver:NVIDIA 450.80.02
GPU:NVIDIA GeForce GTX 1050
CPU:Intel Core i5-7300HQ @ 2.50GHz
Proton 5.0-10
Distro:Ubuntu 20.10
Kernel:5.8.0-29-generic
RAM:32 GB
GPU Driver:NVIDIA 450.80.02
GPU:NVIDIA GeForce GTX 1050
CPU:Intel Core i5-7300HQ @ 2.50GHz