
DEaglechan
Published
Works as well as the last time I tried this game on Windows but have yet to confirm if online multiplayer functions as expected.
The only modification I have done to the game is manually swapping to the new Proton 10 beta branch as it includes the improvements necessary to play the intro video during startup.
The original ROG Ally is below recommended spec but you can get a playable experience using FSR / TSR upscaling and enforcing a 30fps limit.
PROTON_USE_EAC_LINUX=1 %command% -notexturestreaming
A common issue running this game under Proton is getting disconnected with "Error NE:1000", but it is suspected to be tied to frame rate fluctuations.
Not educated enough to confirm for sure if the custom launch commands being used is a placebo or not, however it did feel a lot more stable in regards to experiencing a disconnect with the error "NE:1000". As far as game settings I kept the game at 1920x1080, matching the native panel resolution and the Low preset that is automatically recommended by the game. Upscaling is not enforced by default though being an Unreal Engine 5 title it is highly recommended to enable it, using either AMD FSR or Epic's own TSR at either Balanced (58%) or Performance (50%). Intel XeSS is also supported by the game but it is heavier on the integrated Radeon 780M graphics chip. AMD FSR Frame Generation is not required to achieve stable 30fps during gameplay. I also adjusted Global Illumination to Medium as this setting does affect the visual presentation in a big way vs the default Low.