
Sofia
Published
The game stutters which makes it quite significantly annoying to play for some, but it's most definitely playable.
The stuttering affected mouse movement as well.
Stuttering especially when scrolling. Stuttering is not fixed by vsync.
Crashed once, but it was not critical.
The game starts, ui works perfectly but crashes often. Most models such as trees, bushes, buildings and units are entirely invisible.
Render resolution is set to 25% at the start, which is odd. The thing that makes this unplayable however is the entirely missing models, which seem to appear and disappear according to camera position.
The game just sometimes crashed, often enough that I was never able to properly start playing for very long even ignoring the invisible units.
EAC will not load
EAC is unable to be loaded and copying of the .dll/.so files that a proton commit did as a workaround does not work.
When using flatpak Xbox One Controller was not working in-game, however this could be fixed simply by disabling Steam Input. Clearly this is not the fix for everyone, and a fix that worked for a friend with a similar setup but PS5 controller instead of an Xbox was instead to select Steam -> Settings -> Controller -> Desktop Configuration -> Browse Configs -> Templates -> Gamepad -> Apply configuration.
When not using flatpak, the controller was working fine out of the box.
The flatpak-version of the game will sometimes simply not launch properly. It will go through EAC launcher fine but sometimes fails to launch the game after that. It is very unclear what situations cause the game to launch or not.
I did not try co-oping or invading properly, but I was able to see bloodsplatters, messages left by other players and ghosts similarly to past souls-games.
Without any tinkering the game attempts to launch EAC laucher which is not able to load the EAC module and prevents the game from launching. This can be avoided by launching the game via elden_ring.exe
instead of the protected one, but this will entirely disable online-play. This method works flawlessly if you do not care about online-play.
Another way to get the game working is to install Steam via Flatpak. In this version you simply need to use Proton Experimental, possibly with bleeding-edge beta enabled, and the game should work with online fine. The downside about this way is that the game seems to be able to launch very inconsistently, but works perfectly after you get it to launch. Controller also does not work by default with the flatpak.
gamemoderun mangohud %command%
Works perfectly well out-of-the box.
Works well, has not crashed since swapping to Proton Experimental. Could perform better, but I expect it to improve.
MANGOHUD=1 gamemoderun %command%
Works fine with Frame Generation, but I would hope I would not need frame generation with a 7900 XTX
May crash occasionally depending on hardware without any tinkering. Swapping to Proton Experimental and potentially installing mesa-git will fix this.