
Poehavshiy
Published
Multiplayer is playable if you can tolerate lower graphics settings and some occasional FPS stutter
Doesn't start without this flag.
Very seldom short audio crackling at launch and when the actual multiplayer match begins, almost unnoticable.
I’m not sure if broken “beta DX11” mode in the video settings could be considered a graphical degradation but here it is. At the time of writing, enabling DX11 and restarting the game effectively break it, you will need to edit the text config in the game directory or remove all configs (default ones will be created automatically). Only default DX9 mode works with WINED3D flag. I did not notice any missing textures or artifacts, tho.
After enabling the fullscreen mode and restarting the game it grabs the mouse pointer and freezes, and I had to fire up the terminal and kill the offending processes (pkill -9 -f shootergame
)
Enable borderless mode at the first launch and see my notes in the bottom of this report.
In-game sensitivity values on Linux didn’t match the experience on native Windows installation (same mouse and DPI settings), I had to decrease the in-game sensitivity value from 12 to 7.
Performance is much worse than on Windows
- On my previous PC with i5-4460 and same GPU the game could run smoothly with all settings maxed out (except motion blur) at 60 FPS at FHD resolution. I had to use Low settings preset to get a decent experience with Ryzen 3700X.
Delayed game UI behaviour
- I don't know a correct term for this but Game UI and menus respond with some kind of delay. When I hover my mouse over some menu item, it noticeably takes some time to react. While it feels inconvenient, it does not prevent you from configuring the game and navigating through menus. In-game multiplayer interactions are not affected.
Weird FPS stutter
- Disabling vsync significantly (but not completely) reduced the FPS stutter in my case.
The game can’t exit on its own (as mentioned by the previous reporter) however closing it with a button in Steam works
The game sometimes starts in the minimized mode and it’s annoying
Thanks to the recent EAC support in Proton, this game became actually playable.
^ I said the multiplayer is excellent because ProtonDB asked about lags, connectivity and matchmaking issues. I had none. However there’s one network-related bug where you are not able to see ping values in the server browser.
The game won’t work out of the box and will require at least 1 restart
I will describe the experience I had while making this game work.
After downloading the game, I launched it with PROTON_USE_WINED3D
flag. The first launch may be unpleasant especially with multi-monitor setups. I pressed Alt+Enter to switch to the windowed mode, navigated to the settings menu and made following settings:
- Ratio, resolution: (my values)
- Dynamic resolution: OFF (slightly better performance for some reason)
- Windowed: BORDERLESS (the only way to have this game in fullscreen mode)
After making the initial configuration, apply it and close the game with a button in Steam. Relaunch it and make other configurations if needed.