
Mister Mense
Published
The Alters
Tinker Steps:Custom Proton: GE-Proton10-7, Set launch options
gamescope -f -W 2560 -H 1440 -w 2559 -h 1439 -r 144 --force-grab-cursor --mangoapp --backend sdl -- env LD_PRELOAD="$LD_PRELOAD" %command%
As others have already pointed out: Without running the Game in windowed mode or through a very specific gamescope setup, the game freezes either directly after compiling shaders at startup, or when a single key on the keyboard is pressed or the mouse is moved by even a pixel.
Explenation for my commandline arguments:
gamescope
Run the game through gamescope-f
The gamescope window is fullscreen-W 2560 -H 1440
The resolution of my monitor - replace this with your values-w 2559 -h 1439
The target resolution of the game window - **always use-1
of the previous values--force-grab-cursor
Does what it says it does--mangoapp
Optional, for the mangohud FPS / Performance overlay--backend sdl
Required on my system for some reason, otherwise gamescope itself does not start--
End of the gamescope parameters, next is the command for the actual gameenv LD_PRELOAD="$LD_PRELOAD"
Avoid this bug%command%
The actual game
Custom Proton: GE-Proton10-7
Distro:Arch Linux
Kernel:6.15.4-arch2-1
RAM:32 GB
GPU Driver:4.6 Mesa 25.1.4-arch1.2
GPU:AMD Radeon RX 6900 XT (radeonsi, navi21, LLVM 20.1.6, DRM 3.63, 6.15.4-arch2-1)
CPU:AMD Ryzen 9 5900X 12-Core
Custom Proton: GE-Proton10-7
Distro:Arch Linux
Kernel:6.15.4-arch2-1
RAM:32 GB
GPU Driver:4.6 Mesa 25.1.4-arch1.2
GPU:AMD Radeon RX 6900 XT (radeonsi, navi21, LLVM 20.1.6, DRM 3.63, 6.15.4-arch2-1)
CPU:AMD Ryzen 9 5900X 12-Core