
45Tatami
Published
Had to run the first time with no secondary displays
Had a lot of trouble getting Gothic to finally run again: There are at least around half a dozen different Access Violations and other issues depending on your setup to fuck your day up. This is what I eventually did and worked for me although not everything might be needed:
- Uninstall the game via steam
- Manually remove anything leftover from its wine prefix
compdata/39150
and game datacommon/Gothic II
. Make sure to make backups if yoiu have savedata or such. - Install and select GE Proton 9-22
- Select the workshop beta game branch and subscribe to the union mod
- subscribe to the legacy gd3d11 mod (according to the description it's SaiyansKing's 17.8-dev17.) The newest versions both from the workshop as well as from kirides' (v17.8-dev21) and SaiyansKing's (v17.8-rev'SK2) github repos were not working with only giving an "access denied" message; I also subscribed to Ninja
- Install the game on your main steam storage (for me thats in ~/.steam/steam/steamapps. I have a separately mounted drive for most games but using that caused a different Access Violations related to writing to the disk that I couldn't find anything on at all)
- disable/turn-off any secondary displays you may have so the game doesn't get confused about on which to run (after starting and stopping the game once I could turn it on again without problems)
- (hopefully) run the game successfullly
Not setting borderless fullscreen and running in fullscreen/window causes major graphical glitches/z-axis problems.
Setting borderless fullscreen fixes them but causes some objects (eg player character, notifiers, attack aoe display) to be offset vertically.
Changing aspect ratio did not have an effect.
On Windows some objects interact weirdly with the character sprites too.
Tried Proton 7, as well as proton-ge and older ones from other platinum reviews.
Tried both sway (wayland) and sandboxing in gamescope.