
mejdej
Published
Memoria
Customizations:
SDL_AUDIODRIVER="directsound" %command%
Audio:Missing
Setting following environment variable solves issue with missing sound during cutscenes:
SDL_AUDIODRIVER="directsound" %command%
Proton 3.7-8
Distro:Ubuntu 20.04.1 LTS
Kernel:5.4.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 440.100
GPU:NVIDIA GeForce GTX 1070 Ti
CPU:AMD Ryzen 7 1700 Eight-Core
Proton 3.7-8
Distro:Ubuntu 20.04.1 LTS
Kernel:5.4.0-53-generic
RAM:32 GB
GPU Driver:NVIDIA 440.100
GPU:NVIDIA GeForce GTX 1070 Ti
CPU:AMD Ryzen 7 1700 Eight-Core
Middle-earthâ„¢: Shadow of Warâ„¢
Near out-of-the box experience, performance is great.
Windowing:Other
Screen resolution is not recognised by game and need to be set in render.cfg file which is located in /steamapps/compatdata/356190/pfx/drive_c/users/steamuser/Local Settings/Application Data/WB Games/Shadow of War
I am playing on 2560x1080 resolution, this setting seems to be be most important to get it to work:
"Render.Setting.AspectRatioLock" "0.000000"
"ScreenHeight16by9" "1080.000000"
"ScreenWidth16by9" "1920.000000"
4K Textures are not installed by default - it is a free DLC you can add/install
Proton 4.11-9
Distro:Ubuntu 19.10
Kernel:5.3.0-23-generic
RAM:16 GB
GPU Driver:NVIDIA 430.50
GPU:NVIDIA GeForce GTX 1070 Ti
CPU:AMD Ryzen 7 1700 Eight-Core
Proton 4.11-9
Distro:Ubuntu 19.10
Kernel:5.3.0-23-generic
RAM:16 GB
GPU Driver:NVIDIA 430.50
GPU:NVIDIA GeForce GTX 1070 Ti
CPU:AMD Ryzen 7 1700 Eight-Core
The Dark Eye: Chains of Satinav
Out of box game experience. Everything works perfect as long as you do not check Texture Compression in Visionaire Conf tool.
Proton 5.0-10
Proton 5.0-10