
LucMarGui
Published
Game crashes after attemting to start - both woith mouse and keybord and XBOX Controller.
Game crashes after attemting to start - both woith mouse and keybord and XBOX Controller. After failed attemt to start, a windows report screen is shown.
Debian 12 with no Flatpaks nor Snaps. Steam installed from steam_latest.deb and all other games (except Spiderman Remasterd) works so far.
Game won't start and launch Debian error report.
journalctl:
Mar 08 11:27:03 debian-lmg plasmashell[16901]: fsync: up and running. Mar 08 11:27:08 debian-lmg plasmashell[5980]: /bin/sh\0-c\0/home/lmg/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1817190 -- /home/lmg/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/lmg/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/lmg/.local/share/Steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/lmg/.local/share/Steam/steamapps/common/Marvel'''s Spider-Man Miles Morales/MilesMorales.exe'\0 Mar 08 11:27:08 debian-lmg plasmashell[16976]: ERROR: ld.so: object '/home/lmg/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Mar 08 11:27:08 debian-lmg plasmashell[16977]: ERROR: ld.so: object '/home/lmg/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Mar 08 11:27:08 debian-lmg plasmashell[16978]: ERROR: ld.so: object '/home/lmg/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Mar 08 11:27:08 debian-lmg plasmashell[16978]: ERROR: ld.so: object '/home/lmg/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Mar 08 11:27:08 debian-lmg plasmashell[16979]: ERROR: ld.so: object '/home/lmg/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Mar 08 11:27:08 debian-lmg plasmashell[17077]: fsync: up and running. Mar 08 11:27:11 debian-lmg plasmashell[17075]: Setting breakpad minidump AppID = 1817190 Mar 08 11:27:11 debian-lmg plasmashell[17075]: Steam_SetMinidumpSteamID: Caching Steam ID: 76561198024699764 [API loaded no] Mar 08 11:27:20 debian-lmg plasmashell[1854]: [03/08/24, 11:27:20:127] info: [CHECK-FOR-OLD-CHANNEL] (T3NKBLDQT) Within limit [external DMs]: 11 Mar 08 11:27:20 debian-lmg plasmashell[1854]: [03/08/24, 11:27:20:127] info: [CHECK-FOR-OLD-CHANNEL] (T3NKBLDQT) Within limit [app DMs]: 3 Mar 08 11:27:20 debian-lmg plasmashell[1854]: [03/08/24, 11:27:20:128] info: [CHECK-FOR-OLD-CHANNEL] (T3NKBLDQT) Within limit [record channels]: 0 Mar 08 11:27:21 debian-lmg plasmashell[1854]: [03/08/24, 11:27:21:527] info: [CHECK-FOR-OLD-CHANNEL] (T2ZHSDQ2F) Within limit [external DMs]: 0 Mar 08 11:27:21 debian-lmg plasmashell[1854]: [03/08/24, 11:27:21:527] info: [CHECK-FOR-OLD-CHANNEL] (T2ZHSDQ2F) Within limit [internal DMs]: 11 Mar 08 11:27:21 debian-lmg plasmashell[1854]: [03/08/24, 11:27:21:527] info: [CHECK-FOR-OLD-CHANNEL] (T2ZHSDQ2F) Within limit [app DMs]: 2 Mar 08 11:27:21 debian-lmg plasmashell[1854]: [03/08/24, 11:27:21:527] info: [CHECK-FOR-OLD-CHANNEL] (T2ZHSDQ2F) Within limit [record channels]: 0 Mar 08 11:27:29 debian-lmg plasmashell[17077]: pid 17077 != 17076, skipping destruction (fork without exec?) Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 created interface STEAMAPPS_INTERFACE_VERSION008 / Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 created interface SteamFriends017 / Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 created interface SteamUser023 / Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 created interface SteamUser023 / User Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 created interface SteamUtils010 / Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientAppManager::GetCurrentLanguage : 1 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientUtils::RecordSteamInterfaceCreation : 6 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientUtils::GetAppID : 7 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientFriends::GetPersonaName : 1 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientUser::BIsSubscribedApp : 2 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Game 1817190 method call count for IClientUser::GetSteamID : 2 Mar 08 11:27:29 debian-lmg plasmashell[5980]: Uploaded AppInterfaceStats to Steam
Works out of the box without any issues, lags or performance degradation. Runs between 60 to 45 FPS (intensity fights) with some minor slowness during scripted ingame footage (those cinematics that are rendered with gameplay footage instead, since they seem to sclae up to a higher resolution that the one set)
TBH since I have a dual boot with Win11 in this computer, the web swingc and fight scenes perform BETTER in Debian Linux wilhe the ingame footage has no hickups in WIndows while it does on Linux.
Also worth of note, I could not run the game at all in the same computer running Debian Bookworm with the "default" nvidia drivers "apt install nvidia-driver". had to redo a clean install installing the latest (Driver Version: 550.54.14 CUDA Version: 12.4) downloaded from NVIDIA website