
nezo🍉
Published
Avowed
Tinker Steps:Custom Proton: GE-Proton9-25, Set launch options, Changed configuration
PROTON_USE_WINED3D=0 DXVK_CONFIG_FILE=dxvk.conf %command% -dx11
Custom dxvk.conf:
dxgi.maxDeviceMemory = 2048
dxvk.useVulkan = True
dxvk.enableAsync = True
dxvk.numAsyncThreads = 2
dxgi.emulateUMA = True
d3d11.reduceMemoryUsage = True
dxvk.numCompilerThreads = 2
Performance:Slight Performance Problems
The game has small stuttering issues when rendering certain map chucks, this can be a bigger problem depending on your CPU, however this is a common problem in UE5 and Avowed manages to be the game that best deals with this stuttering issue for rendering.
There are mods that try to improve these problems such as Optimized Tweaks AVD - Reduced Stutter Lower Latency Better Frametimes Improved Performance
The game is running great without needing much tweaking if you have the recommended hardware. In my case with hardware well below the minimum, I was still able to play the game stably between 20/30fps. I can say that Avowed is currently one of the best games in terms of polish made in UE5.
Custom Proton: GE-Proton9-25
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.12.13-1-lts
RAM:16 GB
GPU Driver:NVIDIA 570.86.16
GPU:NVIDIA GeForce GTX 750 Ti
CPU:Intel Core i3-10100F @ 3.60GHz
Custom Proton: GE-Proton9-25
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.12.13-1-lts
RAM:16 GB
GPU Driver:NVIDIA 570.86.16
GPU:NVIDIA GeForce GTX 750 Ti
CPU:Intel Core i3-10100F @ 3.60GHz