
Snoozie
Published
When launching the game you'll be prompted with a launch window. The launch window itself is not the problem, but the graphics menu is. If you open the graphics menu, you can't close it or launch the game. To edit your graphics settings, boot the game in desktop mode and switch back if you wish.
Game runs and plays great and aside from a janky launcher, there's no problems. Once you have your graphics settings set up in desktop mode, you're good to play this game just fine and uninterrupted.
Occasionally camera would just move and turn as if my sensitivity was changed to max.
Entirely playable, but without using workaround fixes, out of the box all cutscenes will not play. If you're a veteran player of this game, cutscenes most likely don't matter, but under normal circumstances without going through some hoops, you're not getting the full game experience.
Does not work out of the box, on GEProton-7-10 there was some stuttering, but 7-14 cleared up most of that stuttering. Expect roughly 2 and a half hours of battery life capped at 30fps at medium settings.
Game's UI doesn't scale well to a small screen, but is readable at least to me. But you can probably blame that on me having 426 hours.
Game hits 60fps very easily, but has bad framepacing with the Max FPS option enabled. Disable this and you won't have any framepacing issues.
Aside from the Max FPS feature causing horrible frame pacing, everything else works just as well as you'd hope. No different than playing on my windows PC.
Docked at 1080p, but using balanced AMD FSR2.0 will bring you above 30fps with decent headroom. 800p on the steamdeck itself runs decently well with AMD FSR 2.0 quality mode. No issues experienced so far
When waking up from sleep mode, all audio was accelerated by like 4x speed.
Played through the game start to finish without issue, until I woke it up from sleep mode. For some reason sleep mode doesn't like this game, or vice versa. The audio sped up by 4x and would only fix after restarting the game. Another issue I had waking up from sleep mode was that every time I turned the Steamdeck back on, the game would move up the screen? It's not easy to explain but at some point the game was off the screen and couldn't be fixed, and the bottom of the screen despite having more space than ever to display, was cutting off the bottom 10% of the screen.
TL;DR: When playing this game, do not use sleep mode, as coming back will have some sort of experience ruining bug, and it will progressively get worse every time you enter sleep mode. Best to finish a level and turn the game off when playing this game on Steam Deck.
Despite the game currently being listed as supported, the game is totally playable locally as if you were playing on Windows.
Game would display at 30fps, but it would update like it's running at 60fps. This would happen randomly and inconsistently, about twice in my 2 hours of play. It would go back to "playing" at 60fps after a few seconds.
I used a Hori Pro wired fight stick, and I set up my friend with a PS5 controller. It worked surprisingly well.
Though i didn't try online multiplayer, it connected to online services without problems. It had about 5-6 hours of battery life at max screen brightness without any tinkering with the battery life. The Vita port of this game is now entirely outdated thanks to steamdeck, as this is the best way to play this game portably now.