
Thiago :)
Published
Chained Together
Performance:Slight Performance Problems
Some lag spikes, but nothing that affected my gameplay
Using Proton 9.0 runned without problems
Proton 9.0-2
Distro:Pop!_OS 22.04 LTS
Kernel:6.8.0-76060800daily20240311-generic
RAM:16 GB
GPU Driver:NVIDIA 550.67
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Proton 9.0-2
Distro:Pop!_OS 22.04 LTS
Kernel:6.8.0-76060800daily20240311-generic
RAM:16 GB
GPU Driver:NVIDIA 550.67
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Hacky
Windowing:Size
Hyprpanel overlays the game, but changing to windowed mode and back to fullscreen fixed the issue.
For me, it worked out of the box, the Hyprpanel issue does not affect too much, as it can be fixed
Proton 9.0-3
Distro:Arch Linux
Kernel:6.11.4-arch2-1
RAM:16 GB
GPU Driver:NVIDIA 560.35.03
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Proton 9.0-3
Distro:Arch Linux
Kernel:6.11.4-arch2-1
RAM:16 GB
GPU Driver:NVIDIA 560.35.03
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Marvel Rivals
Tinker Steps:Switch to experimental, Set launch options
PROTON_FSR4_UPGRADE=1 LD_PRELOAD="" gamemoderun %command%
Performance:Slight Performance Problems
Had to switch to proton experimental and set launch options to play it properly, sometimes it stutters but it's playable
Proton Experimental
Distro:Arch Linux
Kernel:6.14.2-zen1-1-zen
RAM:16 GB
GPU Driver:NVIDIA 570.133.07
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Proton Experimental
Distro:Arch Linux
Kernel:6.14.2-zen1-1-zen
RAM:16 GB
GPU Driver:NVIDIA 570.133.07
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Overwatch 2
Tinker Steps:Custom Proton: GE-Proton10-4, Set launch options
DXVK_HUD=compiler __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 %command%
Performance:Significant Performance Problems
The game stutters a lot while compiling shaders
I had to set __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1
into launch option to avoid cleanup of shader cache. I needed to wait some time compiling shaders so that the game became playable, and when restarting the game, I didn't have to wait some minutes to play an match properly.
Custom Proton: GE-Proton10-4
Distro:Arch Linux
Kernel:6.14.2-zen1-1-zen
RAM:16 GB
GPU Driver:NVIDIA 570.133.07
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Custom Proton: GE-Proton10-4
Distro:Arch Linux
Kernel:6.14.2-zen1-1-zen
RAM:16 GB
GPU Driver:NVIDIA 570.133.07
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Custom Proton: GE-Proton10-4
Custom Proton: GE-Proton10-4
Proton 9.0-4
Distro:Arch Linux
Kernel:6.11.4-arch2-1
RAM:16 GB
GPU Driver:NVIDIA 560.35.03
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics
Proton 9.0-4
Distro:Arch Linux
Kernel:6.11.4-arch2-1
RAM:16 GB
GPU Driver:NVIDIA 560.35.03
GPU:NVIDIA GeForce RTX 3060
CPU:AMD Ryzen 5 5600G with Radeon Graphics