
Franatix
Published
PROTON_HEAP_DELAY_FREE=1 WINEDLLOVERRIDES="xaudio2_9=n;d3d11=n,b" %command%
PowerTools: Frequency Limits 400 - 2000Mhz
Download MGS2MC Better Audio mod
Crashes caused by a handful of FMV's between Vamp Boss Battle (Shell 2 Core) and escorting EE across the fence seem to have a bug as skipping certain cutscenes during this section will stop the crashes from happening.
Game is very playable at locked 60fps with launch options and file replacements such as 'MGS2MC Better Audio' mod and replacement xaudio2_9 file.
There is currently a proton issue for Steam Deck/Linux users in which all the RAM will be filled up and cause the game to crash. I have found the issue to be caused by a handful of FMV's, as skipping certain videos will stop the bug from happening. All of the cutscenes/FMV's between Vamp Boss Battle (Shell 2 Core) and escorting EE across the fence seem to have this bug. (v1.4)
Use PowerTools and set frequency limit to 2000Mhz Maximum and the game wiill stay at a locked 60fps averageing 8-11w
PROTON_HEAP_DELAY_FREE=1 WINEDLLOVERRIDES="xaudio2_9=n;d3d11=n,b" %command%
PowerTools: Frequency Limits 400 - 2000Mhz
Download MGS2MC Better Audio mod + xaudio2_9.dll
.sdt files are causing RAM spikes. Forced compatibility with xaudio2_9 makes them work but can cause RAM issues in certain areas
Game is very playable at locked 60fps using launch options and file replacements such as 'MGS2MC Better Audio' mod and replacement xaudio2_9 file.
There is currently a Proton issue for Steam Deck/Linux users in which all the RAM will be filled up and cause the game to crash. I have found the issue to be caused by the games .sdt files. Most noticeably around (Shell 2 Core) and escorting EE across the fence. This can be rectified using MGS2 Better Audio mod and geting additional audio files from the PS3 version of the game. (v1.4)
Use PowerTools and set frequency limit to 2000Mhz Maximum and the game wiill stay at a locked 60fps averageing 8-11w