
AmelieNight
Published
%command% -d3d12
Worked affter adding the command option for DX12. (Without this option it was not able to create the game window.)
The game is in Early Access, has a lot of bugs and constantly updates. But overall it is pretty mush playable on Linux with Proton.
Saving (manual and auto) takes very long time. Like a few minutes of complete freeze. It is actually much longer than any loading (of the save or of a new scene). Autosave usually happens whel leaving a location, and you may think the game crashed or something. But it is just saving. I'm not sure if this is a game problem, or compatibility problem.
Slight occasional freezes in some scenes (tabletop game in tavern, 100+ battle with deserters in a village) after a long time of playing.
Launcher does not work. But the symlink fix fixes it:
#!/bin/sh
mv ./TaleWorlds.MountAndBlade.Launcher.exe ./TaleWorlds.MountAndBlade.Launcher.exe.backup
ln -s Bannerlord.Native.exe TaleWorlds.MountAndBlade.Launcher.exe
Made it into a script, so the game can be easily patched after update.
Used 1.5.6-beta version of the game and Proton Experimental version from Steam client.