
Techno Hacker
Published
Neon Beats
Gold
Launch Flags:Use Wine D3D
It's a Unity game, and most Unity games are known to work rather well on Wine. On non-Vulkan systems, the OpenGL Wine D3D implementation works.
Performance is rather fine, integrated GPU works good with this game
Distro:Arch Linux
Kernel:5.3.7-arch1-1-ARCH
RAM:8 GB
GPU Driver:3.0 Mesa 19.2.2
GPU:Intel Sandybridge Mobile
CPU:Intel Core i5-2450M @ 2.50GHz
Distro:Arch Linux
Kernel:5.3.7-arch1-1-ARCH
RAM:8 GB
GPU Driver:3.0 Mesa 19.2.2
GPU:Intel Sandybridge Mobile
CPU:Intel Core i5-2450M @ 2.50GHz
Project Rhombus
Not completely OOTB yet, the game needs to add FPS limiting or VSync support. Plus Proton should use WineD3D when Vulkan is unavailable
Launch Flags:Use Wine D3D
My integrated GPU does not support Vulkan, hence WineD3D is necessary
Customizations:Something Else
The game runs much higher than 60FPS, leading to choppy gameplay. for some reason. Until the game adds VSync or FPS limiting, an external FPS limiter will work. I used libstrangle
Proton 4.11-7
Distro:Arch Linux
Kernel:5.3.7-arch1-1-ARCH
RAM:8 GB
GPU Driver:3.0 Mesa 19.2.2
GPU:Intel Sandybridge Mobile
CPU:Intel Core i5-2450M @ 2.50GHz
Proton 4.11-7
Distro:Arch Linux
Kernel:5.3.7-arch1-1-ARCH
RAM:8 GB
GPU Driver:3.0 Mesa 19.2.2
GPU:Intel Sandybridge Mobile
CPU:Intel Core i5-2450M @ 2.50GHz