
Large Hassy
Published
Launches briefly, then crashes.
Initially, game failed to launch at all under Proton 5.10, 6.3, or the latest experimental-6.3-20211004. After adding PROTON_USE_WINED3D11=1
to the launch params the EVE Launcher did briefly load, but it crashed after a few seconds. Examining the steam log hints that it could be caused be an incompatibility with my installed ntlm_auth
, which is provided by the pkg winbind
in Debian. ntlm_auth
appears to be a recent enough version, so perhaps it's an architecture mismatch, or maybe ntlm_auth
doesn't provide some expected Windows feature. I don't know. With more time invested, this issue might be resolved, but it's time I simply don't have at the moment. At the end of the day, this game simply does not run out of the box on Proton & Debian 10.
Game seems significantly slower than native when using the DX 9 renderer, but playable framerates can still be achieved.
The DirectX 11 renderer does not work under Proton. The initial menu can be viewed, but launching into a battle will immediately crash the game. The DirectX 9 renderer is functional, but seems much less performant than might be expected. Although the Native build by Feral has some issues in 2024, it is still very playable with some patching (a search can lead you to the intructions for doing so). That currently seems like the best option for playing this on Linux.