
DEBANNER
Published
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia gamemoderun %command% -sdlaudiodriver pipewire -threads 4 -nojoy -high -novid
Sometimes there appears big black wall across the map (not matter which one), but it disapperas after a few seconds.
Game can freeze at startup, but alt-tabbing fixes it
Game worked fine previously but it's broke after the nvidia driver update
I tried it across many distributions and the game works only with nvidia driver older than 570, if it equals to 570 or higher game will stuck on loading screen. Maybe it has something to do with transition to new vulkan 1.4
Proton doubles the framerate for me. I use an older version because i have an old kepler gpu, which doesn't support vulkan 1.3 required for proton 8 and higher, only 1.2
Works fine with all proton versions, but with low resolution. For 1080p or higher switch to proton 4.11
Broken
PROTON_USE_WINED3D=1 %command%
Tried every launch option i knew, tried forcing integrated graphics, tried different render api, tried installing DirectX libraries with protontricks, tried all of above with many proton versions, it just doesn't work