
Saruman
Published
Segmentation Fault
GameAction [AppID 300, ActionID 5] : LaunchApp changed task to ProcessingInstallScript with "" GameAction [AppID 300, ActionID 5] : LaunchApp changed task to SynchronizingCloud with "" GameAction [AppID 300, ActionID 5] : LaunchApp changed task to SiteLicenseSeatCheckout with "" GameAction [AppID 300, ActionID 5] : LaunchApp changed task to CreatingProcess with "" GameAction [AppID 300, ActionID 5] : LaunchApp waiting for user response to CreatingProcess "" GameAction [AppID 300, ActionID 5] : LaunchApp continues with user response "CreatingProcess" /bin/sh\0-c\0/home/erdem/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300 -- /home/erdem/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source/hl2.sh' -game dod -steam\0 Game process added : AppID 300 "/home/erdem/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300 -- /home/erdem/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source/hl2.sh' -game dod -steam", ProcID 39403, IP 0.0.0.0:0 chdir "/home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source" ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. GameAction [AppID 300, ActionID 5] : LaunchApp changed task to WaitingGameWindow with "" ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 39406 != 39405, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. GameAction [AppID 300, ActionID 5] : LaunchApp changed task to Completed with "" ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. SDL video target is 'x11' SDL video target is 'x11' This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system supports the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system supports the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system supports the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system supports the OpenGL extension GL_ARB_debug_output. This system supports the OpenGL extension GL_EXT_direct_state_access. This system supports the OpenGL extension GL_NV_bindless_texture. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system supports the OpenGL extension GL_NVX_gpu_memory_info. This system DOES NOT support the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system supports the OpenGL extension GL_EXT_texture_compression_dxt1. This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3. This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5. This system supports the OpenGL extension GL_ARB_buffer_storage. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. OpenGL: NVIDIA GeForce MX350/PCIe/SSE2 4.6.0 NVIDIA 525.105.17 (4.6.0) GL_ARB_buffer_storage: AVAILABLE GL_EXT_texture_sRGB_decode: AVAILABLE Using Breakpad minidump system. Version: 6630498 AppID: 300 Setting breakpad minidump AppID = 300 Using breakpad crash handler [S_API] SteamAPI_Init(): Loaded '/home/erdem/.local/share/Steam/linux32/steamclient.so' OK. Game process updated : AppID 300 "/home/erdem/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300 -- /home/erdem/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source/hl2.sh' -game dod -steam", ProcID 39408, IP 0.0.0.0:0 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit 07/13 06:33:11 Init: Installing breakpad exception handler for appid(300)/version(6630498)/tid(39408) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198399586470 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198399586470 Did not detect any valid joysticks. GL_NVX_gpu_memory_info: AVAILABLE GL_ATI_meminfo: UNAVAILABLE GL_NVX_gpu_memory_info: Total Dedicated: 2097152, Total Avail: 2097152, Current Avail: 1850880 GL_MAX_SAMPLES_EXT: 32 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 4200 MHz, Processor: GenuineIntel GlobalMemoryStatus: 4294967295 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 4200 MHz, Processor: GenuineIntel GlobalMemoryStatus: 4294967295 IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 GL sampler object usage: DISABLED ERROR: ld.so: object '/home/erdem/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. crash_20230713063314_2.dmp[39429]: Uploading dump (out-of-process) /tmp/dumps/crash_20230713063314_2.dmp /home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source/hl2.sh: line 72: 39408 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" crash_20230713063314_2.dmp[39429]: Finished uploading minidump (out-of-process): success = yes crash_20230713063314_2.dmp[39429]: response: CrashID=bp-1c85cd24-d9fb-44e2-b650-f4f7f2230712 crash_20230713063314_2.dmp[39429]: file ''/tmp/dumps/crash_20230713063314_2.dmp'', upload yes: ''CrashID=bp-1c85cd24-d9fb-44e2-b650-f4f7f2230712'' pid 39429 != 39426, skipping destruction (fork without exec?) Game process removed: AppID 300 "/home/erdem/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=300 -- /home/erdem/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/erdem/.local/share/Steam/steamapps/common/Day of Defeat Source/hl2.sh' -game dod -steam", ProcID 39408 ThreadGetProcessExitCode: no such process 39426 ThreadGetProcessExitCode: no such process 39408 ThreadGetProcessExitCode: no such process 39407 ThreadGetProcessExitCode: no such process 39405 ThreadGetProcessExitCode: no such process 39404