
Turin
Published
Runs fine on latest Proton, just don't disable auto saves as it the random crashes can get frustrating.
Cut scenes don't display, but can be skipped with
Used to crash 100% of the time on area effect spell checks. While that seems to have been fixed for the most part, there are still occaisional random crashes especially when finishing a battle via a spell.
Not playable st least yet. The crashes are beyond frustrating. The game still appears to be a work in progress equivalent to Early Access.
Requires proton experimental, otherwise main load screen does not display
Constant crashes on main load screen in fullscreen mode, windowed appears more stable but prevents full HUD properly displaying
Game loads saves on the wrong side
Main menu crashes so fast and often it's difficult to get a campaign started. Once started game is stable, but getting it started is the challenge.
I would advise against purchase for now, but hopefully there will be a native version eventually.
Required custom GE version of proton (latest 5.6-GE-2) to "reduce" instability. Still crashes frequently. Artifacts and corrupted save files still occaisionally occur. protonfixes vcrun 2019 and protonfixes dotnet48 help but don't resolve above problems fully.
Artifacts and corrupted save files still occaisionally occur.
alt+tab can cause freeze/crash
Mouse initially not detected, connected controller as workaround to get initial config file created and now it works normally.
Long save times even after suggested dotnet fix, but appears to have been resolved in latest patch
No longer have save slowdown, but still occaisional freezes and crashes
game is clearly still in what can only be considered alpha stages, some of it is instability porting via proton, some is just cause the game is buggy as F still, dev patches have slowed down but game is not in a state I'd consider playable
Loads and then crashes to desktop in VR mode.
Only runs in non-VR mode = Borked! Tried multiple versions of Proton 4.2.9 being latest, 3.6.9, 4.11.8 do not work either. Multiple versions of Nvidia drivers tested as well.
Does not work with 4.2.9 (at least yet as of this posting) had to revert to 4.11.8 but continues to work there as it did prior to the latest updates.
When models go out of well lit areas the textures are totally borked. Doesn't seem to be a problem caused by Proton and is a design flaw in the game imo.