
Akdor
Published
Double Kick Heroes
Out of the box, PulseAudio has too poor latency to enjoy this game. I followed the instructions on the Arch wiki (https://wiki.archlinux.org/index.php/PulseAudio/Troubleshooting#Setting_the_default_fragment_number_and_buffer_size_in_PulseAudio) to set my card latency down to about 15ms and now it's playable, and additionally installed the lowlatency kernel in the Ubuntu repos because hey it can't hurt. Things could still be better, but audio latency on Linux is a huge can of worms and I could easily spend weeks tuning and never actually play the damn game!
Proton 5.0-9
Distro:Ubuntu 20.04.1 LTS
Kernel:5.4.0-42-lowlatency
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.8
GPU:AMD Radeon HD 7800
CPU:Intel Core i5-4590 @ 3.30GHz
Proton 5.0-9
Distro:Ubuntu 20.04.1 LTS
Kernel:5.4.0-42-lowlatency
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.8
GPU:AMD Radeon HD 7800
CPU:Intel Core i5-4590 @ 3.30GHz