


Dosbox with custom CRT shaders
The background music cuts out randomly. Seems to just be a bug in the game in general.
To preface, this game works fine out of the box and does not require any customizations to work.
However, it will benefit you to edit the Dosbox configuration file in the game's root directory to enable fullscreen support at launch. I am using a custom fork that enables the use of custom shaders. Compilation and customization instructions can be found here as well as directions for using the shaders.
After compilation, I just renamed the Dosbox binary found in the ~/dosbox/src/ subdirectory from "dosbox" to "dosbox.exe" and replaced the existing "dosbox.exe" with it in the game's root directory. This isn't completely necessary, but it's the easy way and it works. Make sure to edit the "dosbox.conf" file in the game's root to accommodate any other preferable customizations.

Use CRT Lottes shader (with warpX and warpY parameters reduced to 0) to have best possible graphics for games of pre-LCD era (almost any console game before 2005, and any PC game in SVGA or below)


DOS Box window doesn't focus initially, but Alt-Tab and Enter lets you start the game fullscreen. Runs perfectly after that.
