Holomento
Deck Verified Status
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Chromebook Ready Status
Unknown

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wouldn't work with controller
significant frame-drops while moving the camera, were fixed after mapping camera properly
Only the demo is out so of course nothing is final yet.
Combat feels a bit weird and has no weight behind it whatsoever. Camera up and down wasn't mapped to mouse y for whatever reason, which results in heavy frame-drops when moving the camera, but simply mapping it will fix it.
Other than that it seems like there is no set goal for me and it just throws you right into a world with little explanation.
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