

Some common zombies use the wrong sprite on certain rotations. Steam overlay is broken
It may be possible to fix the sprite issue with some additional tinkering and/or game modification
Some common zombies use the wrong sprite on certain rotations
All audio works except for the music that plays during zombie waves, the only exception being the Estate map
Save data is deleted when the game is uninstalled. No Steam Cloud support.
protontricks 512490 dotnet40
Music does not play
Switch to Proton 4.11 and install dotnet40 via protontricks to get the game to boot.
Game plays perfect, but there will be no music.
Playable with tweaks. Requires xna40 to be installed via protontricks.
Requires Windows Media Player for music and in-game sounds. Could be solved by installing the wmv9vcm or msdxmocx but haven't tried.

crashes after "Pressing any button" on menu screen. Artix Linux with Runit. Asus E403S. DXVK in proton folder.
Zombie Estate 2 2/14/2020 | 2:17 PM Exception: System.Collections.Generic.KeyNotFoundException: The given key 'Intro' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at ZombieEstate2.MusicEngine.Play (ZombieEstate2.ZE2Songs song) [0x0000e] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.MainMenu.Setup () [0x0009d] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.Menu..ctor (System.Boolean backEnabled, Microsoft.Xna.Framework.Vector2 center) [0x00049] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.MenuWithDescription..ctor (System.Boolean backButton, System.Int32 buttonsYOffset, System.Boolean lowerRect) [0x00059] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.MainMenu..ctor () [0x00000] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.PressStart.Resume () [0x00040] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.PressStart.UpdateMenu () [0x0017b] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.MenuManager.Update () [0x0002f] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.GameManager.UpdateGame (System.Single elapsed) [0x00005] in <6b86158927f846d9ada714e1ed9dd16b>:0 at ZombieEstate2.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x000b6] in <6b86158927f846d9ada714e1ed9dd16b>:0 at Microsoft.Xna.Framework.Game.Tick () [0x00234] in <2a509bd9153f43e2a56073000f1bcdc4>:0 at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop (Microsoft.Xna.Framework.Game game) [0x0073b] in <2a509bd9153f43e2a56073000f1bcdc4>:0 at Microsoft.Xna.Framework.Game.Run () [0x0002f] in <2a509bd9153f43e2a56073000f1bcdc4>:0 at ZombieEstate2.Program.Main (System.String[] args) [0x0005f] in <6b86158927f846d9ada714e1ed9dd16b>:0 Message: The given key 'Intro' was not present in the dictionary.


||| Crashed upon pressing a button in the menu. Have some details on the crash. ||| Zombie Estate 2 5/4/2019 | 2:09 AM Exception: System.Collections.Generic.KeyNotFoundException: The given key 'Intro' was not present in the dictionary
