

Game crashes occasionally (most often after a new level load). However, due to the frequency of checkpoints, this rarely causes any considerable loss of progress. It felt more like a "oh well, got to sit through the developer logos on startup again" than a real annoying issue to me.
There were a few cases where the game decided to give both controller inputs to the same player at the start, but pausing the game and making player 2 leave and rejoin (by holding START) fixed this.
The game crashed a bit too frequently though it's possible that my default battery settings were the issue.
I have by default battery wattage set to 11W.
Every 2 levels or 30 mins the game tended to crash.

There is varying amounts of mild choppiness when turning the camera, depending on vsync/FPS cap. The smoothest performance seems to be with vsync on and Deck's FPS cap set to Unlimited.