


Game would freeze when firing the ChromaGun on both Proton and native versions. Disabling vibration in the game's settings fixed this. After the fix it now runs smoothly at 90 FPS.
Set the back grip buttons to switch between the gun's colours. Activate gyro when holding R5 to make aiming easier
Tip boards at the start of each level were difficult to read. This doesn't really affect gameplay, though.

The full game itself is native. The free demo is not, unfortunately. So, want to try before you buy? Well, for me the game crashed when I clicked "play" in Steam. Running the game outside of Steam, whether through Proton or vanilla WINE, seems to work though. If you want to rebind controls, you will need to run on a prefix with DXVK set up, as text does not show up on the controls menu with wined3d. The framerate is about the same between the two, so stick with DXVK if you already have it. Speaking of controls, when I started the demo on the first level, I couldn't move for some reason. After an alt+enter to switch to windowed mode, that never happened again. The game mostly ran at 50-60 FPS, however there was some stuttering when looking at a lot of drones; even so, the performance was respectable considering I was using integrated graphics as I cannot afford a discrete graphics card right now, hopefully native port performs better when I purchase the full game.