


--rendering-method mobile
Black box behind game
Game playes fine, if you accept black bround common with these type of games and wayland. "--rendering-method mobile" is mandatory otherwise al drawn sprites stay on screen

On Wayland and after launching with `--rendering-method mobile`, the game runs fine without noticeable issues (apart from black background)
--rendering-method mobile
Transprent backgorund not working. Instead, the game background is black.
Sorry for spamming the reviews but I figured the launch option might help some people.

Game is able to start and run but screen never gets cleared causing previously drawn sprites to still be displayed, making it hard to play
The screen never gets cleared causing previously drawn sprites to remain until a major UI refresh (like resizing window or changing other window settings).

The game launches but the screen never gets cleared causing all of the previously drawn textures to stay on top making it difficult to play
It appears the game screen is never cleared and all of the drawn textures are never erased.

Lots of black/flashing where transparency was supposed to be

The game will flicker black very often
when toggling the 'keep on top' setting it wil cause a Hall Of Mirrors effect around the game