
You can enjoy this game, but if you want to complete it on 100% you might not, but it's probably more caused by the game bugs, not the OS.
Game doesn't respect the primary monitor (right 3440x1440) and switching to secondary (left 1920x1080)
...
<myn:XResolution>1920</myn:XResolution>
<myn:YResolution>1440</myn:YResolution>
<myn:Refreshrate>0</myn:Refreshrate>
<myn:Fullscreen>false</myn:Fullscreen>
...
Changing above in currentUserSettings.xml fixed the issue for me, and game still starts in fullscreen mode.
In cutscenes, intros, and menus, sometimes there's texture flickering, but it's not a big problem.
I'm not sure, but the game contains a "dragging object" mechanic where, for me, it was very difficult to perform in few moments. I had to move the mouse very quickly across the entire mousepad to get it done. This could also be a game bug caused by the high resolution.
Sometimes crash on launching the game (only there).
Steam Controller doesn't work for me – not detected – tried to workaround the bug to get achievements – more in the steam discussions. Great game, but 'UX' and bugs are some of the worst from Daedalic.

Had issues with the native version. Fix: right click the game in the library and set a Proton version.
Native version crashes on my system.

Игра пройдена без глюков и багов.
Cutscene videos are kind of choppy regardless of graphical settings. Only during cut scenes. Actual gameplay is fine.
With the native version my controller was not working. With proton the game runs perfectly.


Game works native on Linux. On Proton it works out of the box. I installed manually D9VK and it worked now as well fine with this DX9 to Vulkan translation.


Game works native and on Proton out of the box. I installed manually D9VK and it worked as well with this DX9 to Vulkan translation, but text rendering is borked and there are minor graphical glitches.