


Works perfectly right away on first launch, with only some forgiveable performance struggles holding it back a bit.
The default gamepad controls offer the option of either using the tilt of the thumbstick to aim, or moving a cursor with the thumbstick. I found that the first of these felt best between them, but ultimately chose to make a custom control scheme using the right trackpad as a mouse-region. Unfortunately the game automatically switches to gamepad input and ignores keyboard and mouse inputs if any gamepad inputs are detected, which necessitated recreating the gamepad control scheme as keyboard inputs in the Steam input settings. This has proven worth the trouble though, in my opinion cursor based aiming like this feels much more versatile the more chaotic levels.
When there's a lot of enemies onscreen, the game can struggle and drop to ~20 FPS (from its base 30).
Just to note in case one doesn't notice on the Steam page: Yes, this runs at a locked 30 FPS, and yes, you can feel it especially in some of the occasional platforming segments. However, once you get used to it, the game feels great on Deck and runs fine through Proton. It has a charm that is absolutely reminiscent of classics like Metal Slug.