


Works great out of the box
It may take a minute to start (I'm thinking this is an Intel Arc related thing, compiling shaders perhaps), but once it does, it runs perfectly.

On a compositor (hyprland), the fullscreen mode does not work and part of the content is cut. This can be fixed by setting the fullscreen from the compositor.
When starting the game, it stays a one or two minutes with an empty black window before launching properly.

Switching resolution in fullscreen puts game to windowed mode (don't know if it's just a bug in the game itself though).
Besides the fullscreen thingy which I'm going to assume is either a bug in the game or just dwm playing tricks on me, game runs perfectly with no problems.

Game runs fine.
Game runs perfectly right out of the box. No tinkering or forced compatibility required; Proton Experimental is fine.
Fullscreen scales the game to the montior but confines it in the window, cutting off most of the game. Mouse coordinates are still with respect to the window and not where the mouse actually is.

Only tried the demo as the game is not out yet.

Launching with default Proton would not work