

Characters quotes are too small for my liking. Everything else is completely OK

worked out of the box for a 4 hour multiplayer session and a 7 hour game the next day without any problems.

Works great out of the box. Played around with roughly half of the roster, on the second highest difficulty. I haven't tried multiplayer.
Using Gnome 48 (Xorg)

On GTX 1050, it throws DX12 error even with the latest drivers

DX12 Error 0x8007000e, latest drivers installed, it works on Windows on the same machine
gamemoderun %command%
Not working

Runs well
I used to have issues when playing multiplayer, runs fine now (might have been an issue with proton experimental).

gamemoderun %command%
Completely closes after some time when playing multiplayer (never finished a run).
Go ahead if you're only planning to play single player. Multiplayer is unplayable for me, though, so I won't play it on Linux.

Somewhat consistently after the first game all of the entites in the game seem to hard stutter when moving around. For some reason resetting the game seems to fix it and it very rarely seems to happen in the first game in a session. It also doesn't seem to happen spontaneously during a game, so you can at least reset before making too much progress
Other than the stuttering issue everything works totally fine with playing online mutliplayer using a controller
Hard Random Stutters during multiplayer

I force proton experimental on all my titles and it worked like a charm. No preformance drops whatsoever, played with a friend, no lag, no delay. Great experience!

Online multiplayer has heavy rubberbanding / animation stuttering
Other players show significant rubberbanding/stuttering when playing online multiplayer. The same computer with Windows 10 showed no issues
Omg, on Fedora 40 (+nvidia gpu) game maps load faster than on Win11 ... I don't know how, but in my case difference is x3
I kept everything default and it worked flawlessly. Multiplayer was seemless and overall a great experience on the Steam Deck

The lags are two big to allow an enjoyable multiplayer experience, which is the mode that makes this game special and interesting.
Huge lags with some caracter animations, such as Melusine. It seems that these lags occurs more often in multiplayer. Note that the other playlers i play with run the game on windows, and do not experience any lag.

Jeu qui fonctionne parfaitement

Текст мелковат, нужно приглядываться
Тестил с другом, играется отлично

gamemoderun %command%
Game works great - did not try multiplayer though
Text is too small for an enjoyable experience, though its not impossible to read.
While monster attacks render as expected, their attack indicators on the ground of where the attack will hit doesn't render most of the time.
Just beat Nightmare 2, launched out of the box with no issues or modifications.
Worked great out of the box

Selecting "Play" from the opening menu, the game animates opening a book to an option screen and then locks up
The game locks up after clicking "play" and being taken to a secondary menu inside a book. Gnome/Ubuntu seem to detect this after a while and offer the shell popup informing me that "unknown is unresponsive" and asking me to "wait" or "kill" it. Waiting does not work.
The game music does play smoothly the whole time, but the UI including mouse is frozen, eventually the mouse unfreezes but I cannot interact with the UI and clicking it seems to relock it up.
Failed to launch with windows popup saying: "DX12 Error 0x80070057"
Blured text in main menu
Works only with experimental proton so far
Low settings with 40/40 mode
Text especially on map can be a little hard to see. Pixelated/Blurry
Switch to experimental. Defaulted to High Graphics, switched to low for better battery/performance. 40/40 for improved battery. Vsync off. No other options in settings changed.