

when shrinking or growing in busy areas frames drop significantly for a few seconds, saving takes quite long. my friend on windows with a worse computer doesnt experience this. :(

Always chashes if save file exists. Game starts only once after fresh install.
Crashes at start. Works with a gamescope, but once cursor was able to escape window boundary (game didn't captured cursor) and once there was image stuttering.
Doestn't work for me.

run "set engine.worldgen.trust_manifest true" in the game console
Fullscreen only on wrong monitor

Game is fullscreen by default, Game overlay inputs also make the game do stuff as well.
Bigger dungeons cause significant lag, and trying to save the game can take as long as half an hour, depending on how many chunks were loaded.

The game runs under 10 frames per second in areas with complex chunk scenes and takes about a minute to save 2000 chunks on a fast SSD
Very slow chunk saving and loading

set launch flags
gamescope -W 2560 -H 1440 -r 100 -f -e -- %command%
Without gamescope it crashed on startup.
Works perfectly fine with default configuration for >3 hours so far!

Works quite well, I've played for several hours with no unexpected issues.
There are some momentary slowdowns when growing or shrinking into new areas that spawn many new entities. This isn't unexpected to me, though I haven't specifically compared it to Windows performance. Otherwise the game runs perfectly fine from what I've played so far.