


PROTON_USE_WINED3D=1 %command%
Game works without any problems, there was even some slowdowns on windows when a big explosion occurs that don't happen most of the time on linux. i used the launch option above only because intel's igpu's aren't very good with vulkan, aren't very good with anything in general if i'm being honest.

PROTON_USE_WINED3D=1 %command%
Worked perfectly fine, just like on windows
I only had to add PROTON_USE_WINED3D=1 %command% flags because my gpu doesnt support proton, i expirienced almost exactly same fps as on windows but yeah my hardware sucks
No issues

Intensive testing for an hour and found no bug so far
Completely playable!
PROTON_USE_WINED3D=1
Can't move the fullscreen window

Runs perfectly fine with some small DE visual errors
when switching virtual desktops in KDE Plasma the screen started to blink black

Works out of the box, a small issue with connecting but not too bad
the game fails to connect every once in a while, not a big problem though
an awesome game, and an enjoyable experience but with a minor issue

Text lacks contrast on some UI elements.

Crashes too often to be enjoyable.
Crashes often.
Fails to connect to Multiplayer every once in a while.
works great out of the box

Game wont even start
It gives some werid error at start E_Fail(0xffffffff80004005)

No vulkan support on my hardware.
Sometimes crashes during missions.
Every once in a while the game will only show a black screen on startup. This can be fixed by relaunching it.

Apart from the occasional crash on startup and inability to play multiplayer, the game runs fine.
Disable "Capture Mouse" in Settings > Controls to avoid the mouse sensitivity to be higher on the y+ axis relative to the others.
Crashes sometimes on startup with "Error: SOCKERR_EACCES
Statement:... Same crash but instant when trying to launch multiplayer menu. Also if the game crashes while in-game, your mouse disappears and you are forced to restart (may not happen with capture mouse option off).
Crash means you have to reboot your machine since mouse is completely cooked
game runs well without it, but crashes often

Frequent crashes, crashes result in having to restart the computer as the mouse pointer is gone.
Switching from borderless to windowed crashes the game
When the game crashes or exits, the mouse mointer does not come back.
The game crashes after a few minutes of playing
Frequent crashes
PROTON_USE_WINED3D=1 %command%
Without it the game was only on a black screen.