


If you are willing to ignore the water/switch to original graphics in areas with water this is definitely playable
Every bit of water in the remastered graphics is missing and replaced by a black void

No problem on AMD config except water texture missing. On Intel, game menu is ok but game not launching, freeze in loading menu.
Pas d'eau, texture noire. No water, black texture
Le jeu reste bloqué au chargement sur un cpu Intel I5-1135G7 avec graphiques Iris Xe, mais fonctionne très bien (sauf les textures de l'eau) sur 2 configurations AMD Radeon / AMD Ryzen que j'ai pu tester. Laptop et Tour.

the game freezes after the new game choice, the audio runs normally though
TDP 8 Watt
Sometimes with so many enemies it goes from 60 to 45 FPS
It all plays great at max graphics at 60 FPS, with many enemies dropping below 60 FPS to minimum 45 FPS, but everything runs fine without any bugs. I'm playing with Proton 7.0.4 and I have no problem even if I have limited the TDP to 8 Watts to consume less battery and have at least 3 hours of autonomy
Minor graphic glitches with water
Slight FPS dips to ~50 when in graphically intensive area or when there are a lot of enemies on the screen (based on default graphic settings, in remastered mode etc.). After playing for longer than ~1 hour there is performance degradation to 40-50 FPS, a restart fixes this problem.
Played through almost the whole game on the Deck. No crashes, good performance. The game has few bugs but not sure if any are causing by playing on Linux.
Work out of the box!
Works perfectly fine out of the box.

works great
only when drinking super potion, with specific remastered settings