


mangohud gamemoderun SteamDeck=1 %command%
I believe running the game with SteamDeck has solved the significant frame drop issue, it only seemingly affects multiplayer.
Its not perfect, but is as expected as it matches Windows functionality.

when theres multiple kobolds the game runs on 10 fps
sometimes it crashed but it runs fine now
The game might be linux native but i cant turn it on when im not using proton experimental, i recommend testing proton versions and see which one works for you. personally the game succesfully ran on proton exp. and hotfix
Linux version locks up within seconds of entering the game, regardless of rendering engine used, making it totally unplayable. Windows version is even worse, usually not even getting to the title screen before crashing. This has been reported a few times on the community forums, but the devs have only responded once to inquire further (which the poster didn't reply to). Definitely not deserving of the "Verified" label when some users can't even boot into the game. Shame I'm over the refund limit already.
In multiplayer with a lot of people in a server framerates will dip to 5 FPS when items spawn, but beyond that, everything works great.
FPS drops when there are a lot of people on a server spawning items.
Server will lag with too many objects added, but nothing unexpected.