
gamemoderun DXVK_ASYNC=1 %command% -dx11
Controller won't work, also freeze on Cutscene

VKD3D_CONFIG=nodxr %command%
Game Locks Up very easily and unpredictably.
I installed this game on a Windows 10 virtual machine, and I will say that it is worth the hassle and time setting one up. It is a shame that it runs poorly on Linux. (Even on windows freezes can happen, but much less frequently)

This game freezes so ocassionally and unpredictably that I would not consider it as "playable".
VKD3D_CONFIG=nodxr %command%
This game freezes so much it should not be considered as playable.
I installed this game on a Windows 10 virtual machine, and I will say that it is worth the hassle and time setting one up. It is a shame that it runs poorly on Linux. (Even on windows freezes can happen, but much less frequently)

Freeze when loading high demand 3d scene; lack of audio
using dx12 with proton recommended by default will lead freeze and crash.
using dx11 with ge-proton will make audio disappear.
The game would freeze in 30 minutes, not a good experience. But stage for you runs pretty well and the graphics is good.
Meet some glitches in transitions, recover after the transition.
Whether choose default proton or proton-ge, it would freeze within about 30 minutes in story mode, have to exit the game forcely.
Some transition scene followed graphic glitch. Can be solved by using GE. However some unatural graphic glitch still can be found in transition scene, not obvious though
由于无法在游戏设置内降低分辨率,不推荐在无低于1080p分辨率屏幕的核显电脑上游玩,在我的电脑上live只有20多fps。在游戏内将图形api改为dx11可以减少卡顿和其他bug。推荐使用GE-Proton并启用DXVK_ASYNC,参考我的启动参数。
gamemoderun DXVK_ASYNC=1 %command% -dx11
如果使用DX12(VKD3D)可能会在场景切换时出现卡顿或窗口冻结。
请在确保在游戏内设置为使用dx11后再设置启动参数gamemoderun DXVK_ASYNC=1 %command% -dx11

Usual but intermitent crashes upon loading next scene, I counter this by saving at the start of each day into a new save slot.
When the game isn't crashing it's quite enjoyable, installing the unoffical language pack made the game also more enjoyable.


transition movie is borked
sometimes game gets a dx12 error and crash, or "freeze"(next scene seems not loaded)
At the bare minimum, the frequent freezing needs to be addressed.
Scene transitions are missing textures, as well as synchronis event.
Fullscreen does not work at 4k, UI does not scale well at that resolution, switch to windowed mode instead.
The game will fail to load assets for the next scene and will freeze requiring a restart. Happens at a rate of <30 minutes. Typically happens during the Produce, Free Time, Commu, and any section of the game the loads dialog.

when transition screen SMTP color bar appear but it fix when switch to proton GE 6-19-GE-2

Main menu is working with NVIDIA driver 470
The game can load to main menu with GTX1060 and NVIDIA closed source driver version 470. However, the game can not proceed to any location that displays 3D models of the idols.

Stuck at loading screen and will not proceed to the main menu.
The game will stuck at the loading screen that tells you to not power off the console when the game is saving. The loading spinner animation will also get stuck. After some time the game will throw an Unreal Engine 4 low level fatal error related to timeout.
The game runs... for a while, but will need to be restarted as it will become unresponsive.
There is a frequent glitch were the game does not load assets and become unplayable after 30mins - 1 hour which requires a restart. One of the times that happened character voices did not play.
Some cut scenes and scene transitions appear to be missing a texture or visual filter. What appears to be SMPTE color bars is displayed instead.
When playing in full screen, the UI is too small to read at 4k and is offset to the upper left of the screen. Putting the gam into windowed mode appears to fix this.
As stated before, the game sometimes doesn't load assets for the next scene and the game becomes unplayable requiring a restart. I can best describe this as a "freeze" as the game is still running but inputs do create response in the game, and you must quit the game and relaunch.