
amcmaster4
Published
Added Menu action set
Might be small for some people
Sometimes launches in a square-shaped resolution
Cannot sign in with google.
Generally, is good. Shouldn't be platinum tho
Added support for tapping joysticks.
In level editor, pressing escape to exit out of playtesting kicks you out.
Overall, works perfectlly fine, except for the level editor, which for me is nearly unusable.
Game worked before but now I can't play it. This only started happening recently, and I'm not sure if this is exclusive to me. 😐
gamemoderun %command% -useallavailablecres -threads 9 -vulkan
Maximum Graphics
Fairly small, even for people who don't need glasses or contacts.
Navigating the settings with the built in controls felt rather unfinished.
On some free roam maps, such as canyon, the game can drop to 30 fps.
The launch options I chose were purely for performance reasons.
Set Refresh Rate = 50 hz, Disable Shadows
Possibly small for some who have low vision.
Works OOTB (except for control layout, I might be biassed but I like mine.) We'll have to wait until the dev pushes controller support to race_to_release beta or main version. I used Proton 9.0 beta.
gamemoderun %command%
Controls displayed in corner are small
You cannot use Steam Deck's built in controls for everything. Keyboard and mouse is STRONGLY recommended.
Again, use KBM.
gammoderun %command% -useallavailablecores -threads 9 -vulkan -high
Added ABXY to back grips.
Watts = 9 GPU Clock = 900mhz
Game starts in 1280x720. If you want 1280x800, change the resolution to 1600x900.
In order to make the game detect controller, press the pause on Steam Deck
Sometimes, the game may freeze when you are shooting/have killed someone. Inputs may also freeze when you killed an opponent. I have found no way to fix this, the game can randomly fixes itself. I also highly suggest disabling AO (ambient occlusion), as it ruins performance on ADS
Game severly drops FPS when loading into main menu.
It's not the best expierence, but it still provides all the chaos.
gamemoderun %command% -useallavailablecores -threads 9 -high
Game is not intended for play with gamepad. Only used for creations that use the Gamepad Interface component.
Webcam doesn't work when connected via dock. Not sure if this is the case on Windows because I don't have another PC to test it on.
Steam Cloud issue: Despite being marked with Steam Cloud support, nothing is saved.
Noticable GPU lag on resolutions higher than 1152x720
It may be possible that the game performs better with Proton Experimental. Not sure, as I didn't do much testing on Proton Experimental.
Changed the left half of back grips to be D-Pad, so that 2 Player works correctly.
In levels with window movement, you can only use the simulation of the desktop if playing without proton. Window movement with One Monitor or Full feels rather buggy with the window going offscreen, likely due to KDE Plasma.
This game relys on an online expirence, so this is important.
This game feels like it was ment for the Steam Deck. Note: You have to use the D-Pad to navigate the menus, and you can use the bumpers.
gamemoderun %command%
Mouse sometimes flickers when using KBM
If you want to get lower frames, do Proton Expiremental with the launch options "gamemoderun %command%". Otherwise, use Proton 9.0 with DirectX11
The game provides a near-native experience, and is perfect on Steam Deck. Text may be a bit small for some people, but not for me. I use Proton-GE for no reason.
Graphics preset medium, refresh rate 50
Possibly small for some
Can only do 1280x800 (unless modified in steam)
No problems noticed.
idk what to put here so ahhhhhhhhh