
Old_Spice
Published
Had to download OpenCL.dll from the internet, and put it to ~/.local/share/Steam/steamapps/compatdata/2274200/pfx/drive_c/windows/system32/ The opencl.dll that comes with the Wine seems to not work.
Best via ALVR. VIVRN introduces slight stutter
Playable
Somehow geometry keeps popping in and out when looking around through teleport, as if vram is capped or something. Might investigate someday.
Proton EasyAntiCheat Runtime required
Faulty mouse input on mission / menu beginning. Requires to alt-tab out and in to capture mouse input
WINE_FULLSCREEN_FSR=1 vk_pro %command%
Fps drops a bit when a lot is happening on the screen.
Crashed once in 70 hrs of gameplay.
Proton-6.9-GE-2 GloriousEggroll
Proton-6.9-GE-2
To be able to run with Proton-6.9-GE-2, it was necessary to launch the game with Proton 5.13-6 first. With any other Proton version performance has constant fps drops from 60 to 1-2fps.
%command% -language russian
Crashes in native linux mode with Vulkan API
Played with ALVR 20.8.1 Had to switch SteamVR to previous release and set SteamVR launch options to ~/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh %command%
Played with ALVR 20.8.1 Had to switch SteamVR to previous release and set SteamVR launch options to ~/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh %command%
VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_icd32.json:/usr/share/vulkan/icd.d/amd_pro_icd64.json %command%
Vram is capped at ~2Gb. This results in lod switching and texture quality above MEDIUM will be seen as LOW.
To allow more vram usage you might need to create dxvk.conf
file in your game folder with dxgi.maxDeviceMemory
set to preferred Mb amount,
e.g.
echo "dxgi.maxDeviceMemory=4096" > ~/.steam/steam/steamapps/common/Metal\ Gear\ Solid\ Ground\ Zeroes/
Mouse unavailable in menu
Unable to launch new campaign - crashes after character creation. No rendering issues - stress test runs ok.
Tried "cabextract" method mentioned in Proton issues page
Not playable.
Fatal error on launch
Tried to install UE4PrereqSetup_x64.exe from */Engine/Extras/Redist/en-us
Not playable
XR_RUNTIME_JSON=/run/host/usr/share/openxr/1/openxr_wivrn.json PRESSURE_VESSEL_FILESYSTEMS_RW=$XDG_RUNTIME_DIR/wivrn/comp_ipc %command% -dx11
Do not use SteamVR + ALVR (no output to hmd). Used WiVRn 0.20-4 (launch options are exactly for it).
Disabled VSync as it causes random crashes. Disabled nvidia HairWorks as it causes crashes right after world loading. Ran dx11 version from launcher.