
branimir.maksimovic
Published
plays only offline due antichit not working
does not work
Latest proton 5.1.13 starts game but eac reports cannot connect and goes offline mode
just started played few minutes, will report later
I think that that game that playes on Mac has great chance to work on Linux as well...
i always use experimental, so this is not thinkering as i could choose anything else
use proton 4.11, problems with 5.0.1 as Gnome crashes for eg UBOAT and this game launcher doesn't work properly (missing play and close and minimize buttons)
game never crashed, and is pretty fun
artifacts on ground during flight
flight recording makes game to a halt
as turns became very long later, experience will not be best
since latest patch, planet detail screen is missing, it is white, but does not influence gameplay as it is cosmetic only
slow turns and slow loading times
now works ok, use to have problems
haven't played longer recently, check for slow turns in late game
First multiplayer game played in long time
I used ~/projects/mf-install with line WINEPREFIX=/home/bmaxa/.steam/steam/steamapps/compatdata/732240/pfx ./install-mf.sh got github link from this site
Seems that game require stronger graphic card, but then again I play on ultra
games needs taskset -c 0 %command% as it heas deadlock multithreaded bug
seems that freezes during saves are solved with PROTON_NO_FSYNC=1
Game is stuck in a loop at loading screen
strace shows this: rt_sigprocmask(SIG_BLOCK, [HUP INT USR1 USR2 ALRM CHLD IO], [], 8) = 0 write(3, "\203\0\0\0\0\0\0\0\0\1\0\0\0\0@\0\0\0\0\0\0\0\0\0\377\377\377\377\0\0\0\0"..., 64) = 64 readv(4, [{iov_base="\3\1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., iov_len=64}], 1) = 64 rt_sigprocmask(SIG_SETMASK, [], NULL, 8) = 0 recvmsg(295, {msg_namelen=0}, 0) = -1 EAGAIN (Resource temporarily unavailable) recvmsg(295, {msg_namelen=0}, 0) = -1 EAGAIN (Resource temporarily unavailable) recvmsg(295, {msg_namelen=0}, 0) = -1 EAGAIN (Resource temporarily unavailable) recvmsg(295, {msg_namelen=0}, 0) = -1 EAGAIN (Resource temporarily unavailable) sched_yield() = 0 futex(0xc9ae20, 0x1f /* FUTEX_??? */, 1, 0xc9ac10, NULL, 0^C) = -1 ETIMEDOUT (Connection timed out)
Game crashes at start, don't know if this is origin or game problem.
Unfortunately game cannot be run on steam or origin solely, my opinion is that this is problem.