The game shows an error screen that needs to be bypassed using the touchscreen
The controller did not work on the main menu. Fixed by enabling Steam input from the game's controller settings within Steam OS.
A prompt appears on launch saying a save is corrupted. One of the five save slots is taken by the corrupted save, but the others work fine. So does cloud saving.
The game has quirks. It can crash in the character menu, which is fixed by using Proton GE. It shows an error screen that needs to be bypassed using the touchscreen. The controller may not be recognized in-game past the splash screens, which requires changing the Steam Input settings of the game (for some, it needs to be disabled - for others, like me, it needs to be enabled). The game is set to 1080p while 720p seems like a better fit for the Deck (it can be changed easily in the settings). Finally, a corrupted save files is apparently created upon launch and takes one of the five slots available. Just ignore it.
It's a shame the game has all these quirks, because it otherwise runs like a charm on the Deck with all settings enabled at 720p. It hovers between 70 and 80 fps, meaning it is easy to lock it to your preferred refresh rate. 1080p 40fps works great too but the game seems a little battery hungry, so I decided to go for 720p 45 (on OLED) and set the TDP to 12 to leave some room for the more hectic moments.
Running GE 9-5 runs the game perfectly without crashing. The game is supposed to crash when cycling through menus.
Keeps giving an error as if it's letting you know its not compatible with the device.
Cloud save also works now, managed to transfer my save after switching to a whole new deck.
Each time I booted the game I received a warning about corrupted save files. However, my save files were fine each time.
changed resolution to 720p
common corrupt save data warning
game seemingly crashes when going into menu and pressing LB to change menus. crashes when reaching menu just before save/load menu
crashes when swapping in-game menus
Just click on OK and the window will disappear and the game will launch fine
I don't understand why this game is noted as non functionnal in Steam for the Deck. It works great and is a great game to play on a portable.
On startup, the game shows a message "corrupted save" which also happens on windows. This can be safely ignored. However the save slot occupied by the "corrupted" save shouldn't be deleted. It's possibly caused by the Steam cloud save file in the game's save folder. The game can be played normally, auto-saving works and the other open save slots can be used.
I played the game on Steam Deck, docked to the TV @1080p it plays perfectly with the framerate mostly between high 50-60 fps, some dips to high 40, when there's a lot going on.
These are the in-game settings I'm using:
- Uncap fps in the in-game menu (there is a simple setting to lock fps to 30, 60 or have it uncapped)
- SSAO anti-aliasing turned off
- Depth-of-field turned off
- Motion Blur turned off
- Film Grain turned off
- V-Sync off
In the Steam Deck overlay thing, I have the FPS limit set to 60.
No other special settings.
When running the game first time, a window pops up that says something about your hardware. You just need to click ok (you can do this with a controller) and the game will start. Then the "corrupted save" message shows at startup which can also be safely ignored (happens on windows as well).
Gives warning about corrupt save games, but works fine anyway.
-1 dialog box appears on launch, which can be tapped with the touch screen -The 'save game corrupt' message is no problem. 4 save slots are still good. -Steam cloud saves works fine with no tinkering.
Played on 40fps
At launch an error window pops up that does a hardware check and concludes that the minimum requirements are not met. Just press ok via the touch screen and the game boots normally.
There is a corrupted save by default and gives a warning every time you open the game. Ignore it and don't try to delete it as the game crashes. Just create a new save game and save and load from there
The game runs perfectly fine with proton 7, bit I just chose to run it with proton 8. Did not have any issues with 7 or 8. 60fps out of the box
To improve performance lower the resolution from the 1080p default to 800p.
There's a launch check, when you press play, which opens a window with some kind of warning. Just press "okay" with the touchscreen and the game opens normally.
There's a message when you open the game which complains against a corrupted save file. This seems some kind of issue with steam cloud save game. I just disabled cloud save inside game options and don't use that "corrupted save" slot. No problems doing that.
The game runs great. You only need to know about the corrupted game save file and the issues with Steam's cloud saves.
Lamentablemente las resoluciones disponibles son pocas, y la relación de aspecto no se puede modificar tampoco. Así que el juego presenta unas pequeñas franjas negras arriba y abajo.
Steam Deck (Linux) fix for corrupted save file message on startup
Naviagte to
'/home/deck/.steam/steam/steamapps/compatdata/847370/pfx/drive_c/users/steamuser/AppData/Local/Sunset/Saves/YOURSAVEFOLDERNUMBER/'
and edit and save the file
'steam_autocloud.vdf'
as an empty file (delete its contents and save)
Turn off Steam Cloud Saves for Sunset Overdrive in the Deck's game settings before starting the game and you should be good to go.
It should be noted that I followed these steps before playing the game for the first time so I never had a cloud save on Steam for Sunset Overdrive. The message never appeared for me.
There's a window that pops up at boot saying that one of the hardware checks had failed. Clicking okay dismisses this window and the game plays normally.
Cloud saves do not work on this title.
Switched the game from 1080p (default setting) to 720p and also limited the fps to 40 via steam menu.
Crashes if you try to save manually or remove the "broken savegame" - Autosave and saving to another slot works tho.
Other than the crashing and the save game issue (no cloud sync), the game plays and looks amazing.
I have my system set to default to 40fps to improve battery life.
There is a screen that pops up that says testing/validation of your hardware failed IIRC. I was able to simply use the touch screen to get past it, however.
The game tells me that my saves are corrupted. And I do not believe that cloud syncing is working either (probably a good thing in this case). But my save was still there and I could play despite the message.
I was able to replicate a crash twice. I pressed the Start button and simply went over to Options to see what I could mess with and the game crashed. It crashed a second time doing the same thing.
Works well out of the box. Make sure to choose 720p in-game graphic settings to get the best performance
A check requirements screen appears. Just use the touchscreen to choose OK.
By default the game has 1080p HD resolution chosen by default in the in-game graphics settings. Just choose 720p and the game could reach easily 60 fps with all high
A corrupted save file appears all the time. It's related with Steam cloud. The function isn't working properly in the game. Deactivating cloud sync doesn't change anything the bug is stills there.
To improve battery while getting a constant 40 fps: Frames: 40 TDP: 6 GPU: 800
On startup, game is checking for your systems hardware. Use a rebind of the trackpad as a mouse, to click it or use STEAM button + Trackpad to use mouse
On launch, game tells that save files are corrupted. If you click "OK", sou are able to load them anyway
The autosave/cloudsave does not work, but normal manual saves work.
I was able to get the settings to near max and kept a locked 30FPS the whole time. You really can't get a good 60FPS out of this game on Steam Deck. I may try to see how well the game runs at 40FPS in the future.