


WINEDLLOVERRIDES="dxgi=n,d3d11=n,d3d10core=n,d3d10_1=n,d3d10=n,d3d9=n" %command%
Without the tinkering, Overcrowd is unable to play fullscreen as the mouse wont focus and anything clicked will interact with the desktop or any open windows.

Worked after first install and play, then on second play it wont focus and any left click goes back to desktop
Tried various Proton versions... none worked

Game launches but won't take cursor focus
I couldn't interact with the game window. Any clicks would minimize the game, and the click would register in whatever application was running directly behind the Overcrowd window. Product was refunded.
Ran great for my 1.5 hours, excited to play more

Works perfectly under Proton 4.11
I tried running it under Proton 5.0 and later and it worked fine until subsequent launches of the game. On later launches, the launching window would either hang indefinitely or take a long time and spawn no window even though Steam would say that it was running. The game under 4.11 doesn't have this problem and works perfectly.
Works fine
Alt-tab sometimes hang the games :( (while playing fullscreen)
The game runs seamlessly, they haven't used any advanced hardware feature, so there wasn't any problem with the game at all.
The game takes a bit time to open, even in SSD, I think that it is not a problem with the game itself, but with Proton, other than that, the game runs very very well, just like it runs in Windows, as the game is capped to 60fps, I can't see the max FPS the game runs, but it keeps stable in 60fps (my GPU is a GTX 1660 OC). The game is totally playable on Proton.
The build I used to test was 5640378 (Latest game version at the time I written this, which is 1.0).
FPS drops with bigger & more complex stations
Works perfectly out of the box
Game crashes after randomly after few minutes, until i typed PROTON_USE_WINED3D=1 %command% in "Set Launch Options"


Ran out of the box, No tweaks required. General short play test. No issues found


Works perfectly after tweaking it to use wineD3D (wineD3D11)


Played through the tutorial, everything seems to work fine so far in both full screen and windowed mode.