

There's a native version for Linux but using Poroton is perfectly fine with no issues. Achievements still work
For some reason you can't get steam achievements, not sure why or how this happens.

Changed TDP to 8 Watt & GPU clock to 800MHz on 60fps for battery
Launcher requires mouse movement apart from that game runs perfectly

Epic Games and therefore Heroic Games Launcher doesn't support the download of native Linux versions so I need to use Proton, which works flawless.

Sadly Epic Games and therefore Heroic doesn't support downloading native Linux games, so I have to use Proton. The game tho still works as expected using Proton.

On the NATIVE version text input did not work. Forcing Proton use fixed this.
Works great OOTB, zoomed sensitivity was a little high by default but could be changed in settings.

Could not change the name of the bomber or edit text displayed on the bomber when running native version. Could edit everyting just fine when forced to run through Proton and all changes stayed when swapping back to native.

This game run perfectly, 60 fps stable with native version. I have not need to try with Proton.
El juego funciona a la perfección, manteniendo 60 fps stables con la versión nativa. No he necesitado probarlo con Proton.
gamemoderun %command%
Changed left stick to 4-way movement, instead of 8
Runs great. Tweak controls. Hours of fun so far
Changed left stick to 4-way directional.
Proton, community control layout, adjust left stick from 8-way default to 4-way input.
Works out of the box.
The game works perfectly. It's native on Linux, so you don't need proton or tinkering .
Runs like a dream. Probably as well as it does on Windows. Tested mouse & keyboard, various controllers, all runs perfectly.
Maybe had one or two crashes in the several hours I have played this, but honestly, that might be a game problem, rather than a proton problem.
PROTON_USE_WINED3D=1 %command%
The game works without any type of tinkering.
Runs great and even shares saves between proton and native. Finally a game where the native port runs better than proton overall, nice.
DXVK_FILTER_DEVICE_NAME="Intel" DXVK_ASYNC=1
On my intel igpu, native runs around 30-40% faster over proton. The Nvidia one runs mostly the same on both versions, but that's only because it gets a locked 60 on highest settings no matter what.
Proton has some micro stutters due to shader compilation, so running with DXVK_ASYNC=1 makes things perfect.

Native works fine, so does proton. But on lower end hardware proton gives you better performance due to DXVK, the native version uses OpenGL instead of Vulkan for some reason.