


Latent instability, not playable.
Game crashes on load when loading the 2 vs. 2 Lyon map. Also crashes around 20 minutes in multiplayer session.
In the warnings.log, there is the same error message over and over again:
11:12:41.99 Error: E_INVALIDARG Desc: An invalid parameter was passed to the returning function Code: 87, Facility: 7, Severity: 1 Call: [m_pD3DDevice->CreateInputLayout(&elems[0], elems.size(), inputSignature, inputSignatureSize, newLayout.pInputLayout.addressOfType())] 11:12:41.99 SPDx10 -- Unable to create vertex declaration
Game crashes to desktop around 20-30 minutes in with no error message. Loading Lyon (2 vs. 2) specifically will crash to desktop immediately.
Couldn't find a fix for this. Cannot play the game. Multiplayer sessions always crash at around 20 minutes. Loading Lyon crash immediately.
Went to skirmish with bots. Chose Hill-331 map. It loads somewhere to 65% and then crashes.
Proton-7.0rc3-GE-1 GloriousEggroll
Proton-7.0rc3-GE-1
Performance and stability is kind of better then on windows. The slowdowns on long multiplayer matches against bots look like they are less frequent on Linux.

Modifier le raccourci.
-mod Europe_At_War

Modifier le raccourci pour pouvoir lancer le jeux, pas de souci particulier :
-mod Europe_At_War

Game crash for unknown reason after mission loading is finished.
Tested for campaign, skirmish and multiplayer with same result

Does not start when launched from steam. You have to start it from the normal company of heroes game with the launch options "-mod Europe_At_War". Then it works perfectly like the normal company of heroes.