


Reduced sensitivity. Switched off trackball mode.
Backgrounds and some sprites missing. This was resolved by turning graphics down in game's menu.

With prep, works as well as it would on windows. Probably.
Expanding the game window ruins the game's original aspect ratio, and the extra space is full of distracting artifacts.
Turning on fullscreen crashes the game. The game window can be maximized, however (but see artifacts).
(Nvidia on-demand mode) Sometimes the game lags when started. Typically solved by restarting it.
Install "quartz" with protontricks to get backgrounds (without it all backgrounds are black).
Missing backgrounds, but otherwise works well
Main menu and in-game backgrounds appear to be animated videos that the game is drawn on. log has a large number of gstreamer "failed to load plugin" errors so it may just be a codec issue.


The game has missing backgrounds, map textures, doesn't play developer logo in the beginning and crashes every half an hour or so. Otherwise seems to be functional. I'd guess that the backgrounds including maps are some sort of looping videos and the game is drawn over them.


Runs but not playable. Numbers render as boxes

Backgrounds are black ; sprites do not show. Unplayable.


Game seems playable but a few text and visual glitches.



Minor window issues, probably also present in windows



Loads of missing textures and animations.
