


gamemoderun %command%
Needed to run: sysctl -w vm.max_map_count=262144 (as root). This solved my issue of the system crashing to the desktop. This solves all the audio hitching too.
I created: /etc/sysctl.d/99-vm.max_map_count.conf and added vm.max_map_count=262144 to make the entry permanent.
After tweaking the game runs flawlessly.
Crashes right after the first initialization wizard

WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 taskset -c 0-7 mangohud %command%
Audio would randomly stop working after playing for a bit. Usually stopped working after a cutscene.
Crashing Occured during the beginning part of the game, very frequently. Haven't got any crashes since then however.

It works nicely but I doubt the average Windows user would like to have to tinker with launch options and copy saves manually.
gamemoderun WINE_CPU_TOPOLOGY=20:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 taskset -c 0-19 %command%
Works well with the launch options I used and recognizes the previous version's save files after copy/pasting them manually. I can also use XeSS on my Radeon without problems. Some games for some reason don't even allow that.

gamemoderun WINE_CPU_TOPOLOGY=16:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 taskset -c 0-15 %command%
Without launch options, around 30FPS
Ran the in-game benchmark. 2560x1440 | High Preset | No HDR | vsync off | TAA | Upscale Off.
Without any launch options, the game would occupy only core 0,2,16 and 18 with 100% CPU utilization each. GPU Utilization around 60%. Average FPS around 30.
Added launch option to pin the game on 0-15 cores @ <66% utilization each and the game is running at 58FPS. GPU Utilization now 70%.
AVG FPS 58 | Frame Count 10298 | CPU FPS AVG 58 | GPU FPS AVG 94

SteamDeck=1 %command%
I don't remember the Dialogues having such low audio quality in the original. Audio Crackling like on Horizon: Forbidden West, can be fixed by running this command when starting the game:
pw-metadata -n settings 0 clock.force-quantum 50
Loading Savefiles from Horizon: Zero Dawn Complete Edition didn't work at all, even when moving the files to the new protonprefix.
Playing the game on a newer kernel than the one I have listed here causes a kernel bug (Pageflip). Switching to an older kernel fixed the issue for me.

It crashes too often to be enjoyed yet. I'm constantly running for save points so that I lose as little progress as possible.
gamescope -w 2560 -h 1440 -f --force-grab-cursor -- gamemoderun %command% -showlinkingqr
The frame pacing on wayland was much smoother at all frame rates than on X11. Not necessarily a problem so much as a difference.
The game can't seem to go more than 30 minutes to an hour without a crash. I've tried X11 and Wayland. I've tried enabling and disabling gamescope, 60hz/144hz, FSR 3 frame gen, FSR 3, no upscaling, very high and high graphics presets, proton 9 and hotfix.
The cursor frequently escapes the window and ends up on my other displays. This seems to be possible during fractions of a second after opening or closing certain menus such as the weapon select wheel.

WINE_CPU_TOPOLOGY=12:0,1,2,3,4,5,6,7,8,9,10,11 mangohud MANGOHUD_CONFIG=read_cfg,fps_limit=144 %command% -showlinkingqr
Non-Remaster saves do not show up when using Proton; however this is very simple to fix. You need to copy the savefiles from the Complete Edition prefix to the Remastered Prefix. guide: https://steamcommunity.com/app/2561580/discussions/0/4634860269337596243/
By default, the game seems to be broken for me on hybrid CPU architecture (using e and p-cores) and the CPU would not boost high enough to support high frame rates, resulting in low GPU usage and low FPS. I used a launch option to make it only use P-Cores, in my case the first 12: WINE_CPU_TOPOLOGY=12:0,1,2,3,4,5,6,7,8,9,10,11 %command% Enabling high performance power profile also seems to fix that. But the launch option is more convenient because you don't have to change the profile all the time
Occasionally the game would freeze in certain areas. So far turning off FSR framegen seems to have fixed that.
You need the -showlinkingqr option to successfully link your Playstation account. After that you should be able to play the game successfully and it should not ask you again for the account, on any device. (Well, unless you unlink) Initially I was playing with FSR framegen and using the High Preset, on 3440x1440. I was getting around 100fps average. However I noticed the game randomly freeze especially when talking to someone, so I turned framegen off. That seems to have fixed that, but now my GPU was being under-utilized and I was seeing framerates in the thirties. I fixed it by either enabling high performance power profile or adding a launch option. That brought me back to 60fps. However the game still seems to use quite few CPU and changing gfx settings or resolution does not give me a big boost in performance. I honestly haven't had this with any other game so far, so I'm unsure if it's just bad optimization of the game or something specific to my setup.

WINEFSYNC=1 WINEESYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 gamemoderun %command% -showlinkingqr
I saw some movement ghosting while moving the camera. Could solve this issue by disableing VRR in KDE Plamsa 6 Display Properties
I really enjoyed it, nice game! After disable VRR in Plasma I discovered no graphical issues anymore.

No, not in my case with GeForce GTX 1660 Ti Mobile. Basically every session would crash and it would crash before ariving at a save point.
gamemoderun WINEFSYNC=1 WINEESYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 %command% -showlinkingqr
Some audio missing sometimes
On low settings it would crash whenever a lot of movement occurs. Basically unplayable.
You may not be able to use the 10$ upgrade from Complete Edition. Also, not an easy recover from the Complete Edition. I tried many options before posting this.

gamemoderun %command% -showlinkingqr
If the audio is crackling/stuttering changing the Output Mode to another mode then back, fixes it on my configuration. I am using Stereo output mode on my setup. Audio Mix is set to Headphones since that's what I use, but never have to change this.
This game works well with Proton Glorious Eggroll. Only problem I have encountered is with the stuttering audio. This can usually be worked around by changing the Output Mode back and forth. I also heard that tweaking Pipewire config can help as well, but didn't anything on my system alone.

LD_Preload="" %command%
Use LD_PRELOAD="" %command% launch option to fix significant stutter in game after 30 minutes of gameplay caused by Steam's borked 'in-game recording' feature.
Use -showlinkingqr command in steam launch options to see PSN login screen and link your account.

gamescope -w 1920 -h 1080 - f --force-grab-cursor -r 144 gamemoderun %command% -showlinkingqr
Spatial audio might introduce some crackling
The savegame from the "original" HZD has to be manually copied over from the old prefix. It can then be accessed from the second page in the "load game" menu.
SteamDeck=1 %command%
Some messages logged, with associated brief rendering freezes. Example:
[drm] Fence fallback timer expired on ring comp_1.3.0

gamemoderun %command% -showlinkingqr
Without gamemode, even on 1080p resolution and using the Low graphics preset, the in-game benchmark could not achieve a stable 60fps and would stutter every couple of seconds. The benchmark showed my CPU regularly dropping to 30fps, even though my GPU wasn't struggling.
With gamemode installed, and with the launch option gamemoderun, my CPU is no longer the limiting factor and I can now play comfortably at 1440p on the High preset with FSR 3 turned on at a mostly stable 60fps.
The graphics are absolutely stunning, and playing on a 4K TV, the AMD FSR3 brings out an incredible amount of detail in the environment. While there is still an occasional bit of stuttering every few minutes, the game generally plays smoothly and I'm having a blast. I'm hoping that future updates of the game and/or proton might eliminate that altogether.
Overall, it's a beautiful graphical upgrade to an incredible game, and well worth playing.
Works flawlessly on the Ally X with Bazzite

I like the things they added, Its still the same old song and I love it. Recommed buying, if you have never played the game before.
gamemoderun %command% -showlinkingqr
I have to change the audion type to somthing else and back, then it works normal.
Until fixed, using steam input will result in problems with gampads.
To import save files from the Complete Edition, you need to manually locate the 'Documents' folder, find the 'Complete Edition' folder, and then copy it as a whole from the original game's Winetrics directory into the remastered versions Winetrics documents directory.
I had to lower the settings quite a bit. The game does have performance problems. After some tinkering the game runs shooth and there are no lags or stuttering.

dlss and framegen seemed to not work at all, around 40 fps lower than on windows

gamescope -W 3840 -H 1440 -r 120 -f --hdr-enabled --force-grab-cursor -- %command% -showlinkingqr
Only if using gamescope to play in HDR, then I needed to add --force-grab-cursor
to the command to prevent the cursor from stopping at the edges of the screen
Rarely, the game has crashed. Hopefully continued game updates will fix this.

It runs actually fairly well for me, big bonus for me was seeing that I could use DLSS + FSR Frame Gen on a NVIDIA gpu
gamemoderun WINEFSYNC=1 WINEESYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 mangohud %command% -showlinkingqr
Needs -showlinkingqr if you want to play, my other launch options are optional and you can run it without them. I get really good fps with fsr frame gen + dlss on quality mode, other games have mad me use fsr so I like how it allowed me to use amd frame gen and nvidia dlss at the same time. and I haven't had any of the issues so far that other people have reported so maybe I'm just lucky. But, I've only played for a few hours so perhaps thats why. I got it for 10$ on bundle since I owned the original so i'm happy with it. To import saves: Copy "Horizon Zero Dawn" to clipboard from your "My Documents"/"Documents" folder of the wine prefix of the original game /home/USERNAME/.steam/steam/steamapps/compatdata/1151640/pfx/drive_c/users/steamuser/My Documents/Horizon Zero Dawn
Paste "Horizon Zero Dawn" into the "Documents"/"My Documents" folder of the new games wine prefix. /home/USERNAME/.steam/steam/steamapps/compatdata/2561580/pfx/drive_c/users/steamuser/Documents original game id: 1151640 remastered id: 2561580
After that run the game you should see your saves when you hit "load" under the imported saves tab, just load into one, then do a manual save and you're done your save will convert over. Have fun! :)

Needs command-line option to skip PSN API, otherwise runs and looks much better than many other recent VKD3D games for me.
gamemoderun %command% -showlinkingqr
Be careful with VRAM usage. My 12 GB card consistently reached >95% resulting in slowdown if settings were too high, even though framerates were still great. Better to chose a slightly lower resolution.

WINE_CPU_TOPOLOGY=10:0,1,2,3,4,5,6,7,8,9 mangohud gamemoderun %command% -showlinkingqr
Solved by setting audio to steoreo on the game options.
I have two epycs and using both lead to incredible low GPU utilisation and FPS being between 9-30 and stuttering every 10s. Limiting the game to one CPU improved the FPS to being constantly over 50.

tried what other reviews were saying but no luck:/
-showlinkingqr
Tried proton experimental and 9.0.3, tried diferent launch options. I did sign in to the PSN login but it does the same thing every time. click play on steam, launch game, loads the screen tweaks(brightness/subtitles), then loads the company logos and crashes to desktop.

Foliage is constantly teleporting and popping in and out of existance which is legitimate consern for people with epilepsy.
-showlinkingqr
Foliage and terrain is frequently missing textures and wont stay in one place.
Game runs well and no unexpected bugs besides the foliage freaking out and terrain missing textures sometimes. The foliage bug makes the game hard to play because you cant see hiding spots half the time and its quite jarring in general.

CTD during opening Rost cutscene
-showlinkingqr
Got around PSN login with -showlinkingqr, am able to set initial brightness settings et al but the game CTDs a few seconds into the Rost opening cutscene without ever making it to the main menu.
-showlinkingqr
The game does not import your saved game from the other Horizon (not Remastered)

gamescope --hdr-enabled --adaptive-sync -H 1440 -r 180 -b -e -- gamemoderun %command% -showlinkingqr
disable spatial audio in game settings. it causes massive audio stuttering. recommend XESS over FSR3 for upscaling as FSR seems to cause a smearing effect from particles. But FSR3 frame gen works great alongside XESS. as others have said add -showlinkingqr to get past sony login bug.
Disable spatial audio in game settings
can't import save from old game unless you have no new saves. import your old save before playing on a new one.
sometimes crashes on startup but once you get to the main menu it's fine.

-showlinkingqr
Music comes and goes. I'm thinking that instead of looping, the music just ends and restarts after a few seconds.
Can't really blame the game for this one, but every time I change proton versions Steam wants to re-download the entire game. Don't know where the problem lies with that one.
Definitely need to add the -showlinkingqr in order to get started. Otherwise things are fine.

Should probably wait until the performance improves, it's not that enjoyable with this much stutter.
-showlinkingqr
Need to manually copy the save data from the original Horizon Zero Dawn into your wine prefix to load it.
Lots of stutter, especially in Meridian. Game reports around 60-70 fps but it doesn't feel like that. Forbidden west is the same in terms of visuals, but runs much better.

-showlinkinqr
No tinkering required other than launch option to allow PSN login. For those that like mangohud I ran into graphical issues upon using it strangely. Might just be my scuffed config but if you're using mangohud and having issues, could be that.

DXVK_FRAME_RATE=90 %command% -showlinkingqr
To keep previous saves you need to copy Horizon Zero Dawn folder from the original game, id 1151640
FSR3 frame generation generates a lot of lag/flicker with or without fps limits (It seems a problem also in windows)
The -showlinkingqr option is MANDATORY, if you are on steam deck STEAM_DECK=1 does the same thing plus other optimization for SD

-showlinkingqr
Just needed to add the launch option for the PSN login.

LD_PRELOAD="" gamescope -f -e -W 2560 -H 1440 -r 120 --force-grab-cursor --hdr-enabled --mangoapp -- %command% -showlinkingqr
Recommend using gamescope and wayland for hdr, but works in x11 fine. Needed the "-showlinkingqr" fix to link a psn account, but otherwise works well

Playstation Network connect
Can't connect to Playstation Network because game not see my internet connection

%command% -showlinkingqr
Set launch options to %command% -showlinkingqr

It works out of the box, only importing the originals save files is a bit of a hassle as described, but thats not the games fault
In order to import your "Horizon Zero Dawn Complete Edition" Save you need to copy a folder. (example is for Ubuntu and Debian based systems with the standard location of your game library)
Location of the OG's saves
/home/$USER/.steam/debian-installation/steamapps/compatdata/1151640/pfx/drive_c/users/steamuser/Documents/Horizon Zero Dawn
Location of the remasters saves
/home/$USER/.steam/debian-installation/steamapps/compatdata/2561580/pfx/drive_c/users/steamuser/Documents/Horizon Zero Dawn Remastered
you need to copy the Horizon Zero Dawn
into the same Documents
direcctory where Horizon Zero Dawn Remastered
is locatedcp /home/$USER/.steam/debian-installation/steamapps/compatdata/1151640/pfx/drive_c/users/steamuser/Documents/Horizon Zero Dawn /home/$USER/.steam/debian-installation/steamapps/compatdata/2561580/pfx/drive_c/users/steamuser/Documents
the you can import your original save files in game by selecting load in the main menu and then go to the second page
I needed to set the following launch options
SteamDeck=1 %command%
and for those that like to use mangohud
mangohud SteamDeck=1 %command%

I only had to add an additional launch commands because this game needs to log to Sony as well, other than that the game is perfect!
-showlinkingqr
The only reason I had to tinker is that the game requires the use to also log to a Sony Playstation account, it is a very simple command and voilá all works perfectly.

-showlinkingqr
Without any boot option, the game crashes because it does not detect an internet access to connect to the psn account. You need to set the boot option -showlinkingqr to overcome the problem, after connecting to psn you can start playing without any problems. Not yet encountered any stability issues related to Linux.

Can't get passed the PSN Screen. It tells me to check my network and see if steam is in online mode thats as far as it will go
Day 1 it doesn't work its a bummer given most of their games works on the steam deck but this game on the other hand is borked by the PSN Account Requirment.