


Had some artifacts that weren't intentional (but looked like it fit the game) but managed to fix them by just using GE version
Works perfectly, but some environments with `SDL_VIDEODRIVER` set externaly may cause the game to crash on start
SDL_VIDEODRIVER="" %command%

Starts good
Played with Linux Native version.

I have noticed some very obvious artifacts in the textures of some backgrounds or in the smoke effects. They are not detrimental to the experience and in some ways they fit the aesthetics of the game, but they are still glitches that I have not found a solution for.
On one specific occasion, the game's 2D animations and text froze for about thirty seconds while the audio continued, resulting in me missing an entire cutscene.

if you dont focus on the bugs too much its totally playable although not the *best* experience
gamemoderun %command%
very slight crackling
animations are a little buggy but very noticeable, jittery and shaking and drawings in the animation sometimes have missing lines for some reason, possibly vector art shenanigans? unsure
slowness with vsync enabled fixed by disabling vsync, and very low senstivity by default can just increase it, still feels weird and i cant put my finger on it
overall its playable but still i wish if the animations weren't so buggy

Couldn’t find any problems.

Works great
Games run great happy to see this indie game just support linux out the box
Works perfectly out of the box Natively; which is really nice to see.

No issues here I played docked and was able to play start to finish though I'm not sure how it is handheld

TDP set to 8W to maintain mostly full 90FPS
black screen for 2-3s, then crash. no error to be seen.

Works perfectly on Debian 12.
No config needed.

Native version works
Strangely surprising when something just installs and launches without any issues with how much I feel I've done to my system

Runs Perfectly
No tweaks were needed

Ran perfectly fine
Information: Save games are stored in "~/config/unity3d/" folder
Slight frame stutters, was fixed by turning off Vertical Sync in the settings
Game played perfectly fine, but one should probably turn off VSync

SDL_VIDEODRIVER="" %command%
Initial mouse sensitivity is quite low
If you using steam native runtime, you may need to enable "Steam Linux Runtime 1.0 (scout)" in compatibility settings
#Runs great out of the box! I've made zero changes to any configs and the game is running flawlessly.

This game is wonderful and runs very well natively.
I thank Joel G and team for considering making the game run native on Linux. I thought I would have to do some tinkering on my device to get it to run. I am glad to see more and more developers start to support Linux (even indie devs like Joel G's team) :>
Fantastic game, I was increadibly happy that its free. ran without problem
Native version crashes on launch. Works OOTB with Proton.

Game runs with zero issues on the Steam Deck

Game ran well OOTB on Steam Deck without any problem, giving also pretty good battery performance.
Added back buttons to act like L3 and R3
Subtitles and some UI elements are small and can be difficult to read
Finished Chapter 1, with Supporter Edition DLC without needing to do anything and subsequent playthroughs of it to keep finding secrets in the game. No need to change anything, other than the video settings in the game to your preference.

native appears to NOT WORK, as reported in my other review. with proton, it works perfectly. Likely, the devs accidentally borked the linux binary.
gamemoderun %command%

Great game, happy it supports all platforms. Only one issue while playing that I dealt with quickly
- Game will start stuttering badly which I fixed by restarting the game

The native version works as intended.
I love this game, and it is indeed , easy to run as a linux user.
Game won't launch; After clicking start, I'm presented with a black screen for ~2-3 seconds. Then, the game closes itself.

Works very well.
Took up a bit much in the way of resources not sure if linux issue or just a game issue
Zero major issues came up with my playthrough.

No major issues. Had to tweak my wireplumber since it didn't pick up my easyeffects sink but its a very specific issue for my case.
Scaling it to 720p on a 1080p screen on fullscreen doesn't properly scale it down. Rather it confines the game to the top-left corner. Fills the rest of the screen with black.
Works well. Not sure if it works better on windows. I am sure however that you can absolutely play this game with no issues at all.
Native game created in Unity, if the device supports Vulkan it uses it by default
Native Linux port that works perfectly.

Native version just crashed immediately after launching

Tried both native and multiple versions of Proton. Natively, it doesn't even open the game, and with Proton it chugs along at a brisk five frames per second with audio issues.
Severely reduced framerate
It's sad, too, because I really wanted to play this game...